On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#12,912top 58% · #1397 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,912 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,196 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:08 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop based in?
The NA tag on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.96.61:28025.
How reliable is Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop, and is it up?
The server is up: Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop is online now. About 4 days 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
It never fell below 5 server fps in the last 48 hours, averaging 6. Buildings, deployables and everything else in the world added up to as many as 98,810 entities. Memory use reached up to 6,914 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop on?
The server Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop wipe its map?
Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 11 hours. Its tags record that it wipes monthly.
What happens on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop place in the wider field of Rust servers?
In North America, Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop is #1,397, and overall it is #12,912 on player hours over the last seven days, in the top 58% of all ranked servers.
How many players does Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop usually have?
Right now, 0 players are on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop, which has 50 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.
Lists and filters
What is meant by the tags on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?
The game's browser takes its cue from the tags Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?
Rust Server Score lists that include Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
What settings and rules apply on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?
Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?
The game generates the procedural map on Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop at size 3,500 with seed 1573025114. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Rustbound S2 | 2x PvPvE | Raidable Bases | Roaming NPCs | Shop?
Enter client.connect 66.51.96.61:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).