On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe13d agobiweekly schedule
Next wipe15hFri 30 Oct, 02:18 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 9,531 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 02:18 UTC, in 15h.
Its biweekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
15hFri 30 Oct, 02:18 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
14d 15hFri 13 Nov, 02:18 UTC
28d 15hFri 27 Nov, 02:18 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
42d 15hFri 11 Dec, 02:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 02:18 UTC13d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP sit?
In North America, according to its own listing, sits [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.96.61:28035.
How dependable is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP, and is it online at the moment?
You can join now: [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP is online. About 6 days 21 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 15 October 2026.
Does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP perform well?
The average over the last 48 hours was 5 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 109,738 entities. Up to 5,485 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP on?
Rust network protocol 2634 and build 167781 on Linux is what [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP wipe, and how often?
Its tag sets the prediction, as the record holds too few of [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 02:18 UTC. It has been running its current world for 13 days 8 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
Across its recent wipes, the busiest moments averaged 3 players. 19 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP place in the wider field of Rust servers?
Over the last seven days, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP has #15,323 for player hours, in the top 69% of all ranked servers and #1,507 in North America.
What does the population on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP look like?
Right now, 0 players are on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP, which has 50 slots. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
You'll see [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Teams cap out at 5; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^j (Battle royale): The zone shrinks while you loot and fight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
These Rust Server Score lists count [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP among them: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
How is [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP set up, and what rules does it keep?
Going by its name, [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP runs 10x gather. You can play in groups of up to 5 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP runs which map?
A procedural map of size 4,316 and seed 1, generated by the game, is what [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [US] Wicked 10x | Solo/Duo/Trio/Quad | Max 5 | Loot+ | PvP?
To connect, start Rust, press F1, and type client.connect 66.51.96.61:28035. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,^j,NA,gmrust,cs167781,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts5
Group limitTeams cap out at 5.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^j
Battle royaleThe zone shrinks while you loot and fight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).