On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,338top 69% · #1508 in NA
Last wipe6d agoweekly schedule
Next wipe8hThu 29 Oct, 18:12 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 9,472 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:12 UTC, in 8h.
Every Thursday at 18:12 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 1
Coming wipes
8hThu 29 Oct, 18:12 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
14d 8hThu 12 Nov, 18:12 UTC
21d 8hThu 19 Nov, 18:12 UTC
28d 8hThu 26 Nov, 18:12 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 8hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:12 UTC6d ago
0
–
running
0
Thu 15 Oct, 18:11 UTC13d ago
1
✓ held half
7 days
0
Thu 8 Oct, 18:11 UTC20d ago
0
–
7 days
0
Thu 1 Oct, 18:13 UTCFW27d ago
1
halved by day 1
7 days
0
Thu 24 Sep, 18:12 UTC34d ago
0
–
7 days
0
Thu 17 Sep, 18:12 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Ascendant 5x - Solo/Duo/Trio based in?
The NA tag on Ascendant 5x - Solo/Duo/Trio puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.96.62:28045.
Is Ascendant 5x - Solo/Duo/Trio up, and how steady is its uptime?
Right now, Ascendant 5x - Solo/Duo/Trio is online. About 23 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Ascendant 5x - Solo/Duo/Trio run?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 90,944 entities. At its highest, it used 2,714 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Ascendant 5x - Solo/Duo/Trio sit?
You will find Ascendant 5x - Solo/Duo/Trio on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Ascendant 5x - Solo/Duo/Trio wipe its map?
Its wipe pattern: Ascendant 5x - Solo/Duo/Trio wipes every Thursday at 18:12 UTC. It is due to wipe next on Thursday 29 October at 18:12 UTC. 6 days 15 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Ascendant 5x - Solo/Duo/Trio?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does Ascendant 5x - Solo/Duo/Trio sit among Rust servers?
In North America, Ascendant 5x - Solo/Duo/Trio is #1,508, and overall it is #15,338 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #520 among servers in the trio group.
What does the population on Ascendant 5x - Solo/Duo/Trio look like?
Right now, 0 players are on Ascendant 5x - Solo/Duo/Trio, which has 100 slots. For the last seven days, the average number of players was 0.
Tags and filters
How should you read the tags on Ascendant 5x - Solo/Duo/Trio?
You'll see Ascendant 5x - Solo/Duo/Trio tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Ascendant 5x - Solo/Duo/Trio?
These Rust Server Score lists count Ascendant 5x - Solo/Duo/Trio among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Map and rules
Which rules does Ascendant 5x - Solo/Duo/Trio enforce, and what are its settings?
Going by its name, Ascendant 5x - Solo/Duo/Trio runs 5x gather. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Ascendant 5x - Solo/Duo/Trio runs which map?
A procedural map of size 4,000 and seed 1533990832, generated by the game, is what Ascendant 5x - Solo/Duo/Trio runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Ascendant 5x - Solo/Duo/Trio?
Enter client.connect 66.51.96.62:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/pShzYANHkm.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).