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Every Rust server graded on real, live numbers. 71,182 players on the roll · 11,803 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.96.75:28010
Name of server

GfG Test Server

RegisterPresentOnline
Region–
Address66.51.96.75:28010
Last checked6m ago
monthly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

45 out of 100, the average of 6 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,756top 30%
Last wipe22h agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 70/ 100 Holds a respectable place: #6,756 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 23/ 100 Needs to work on its frame rate: 14 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 84/ 100 Climbing fast: up 4,614 places this week.

A term to build on. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123414:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 14:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

9 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UTC22h ago – – running 0
Wed 21 Oct, 20:47 UTC7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 21:40 UTC9d ago 2 – 2 days 0
Fri 2 Oct, 21:33 UTC26d ago 2 halved by day 16 17 days 0
Thu 1 Oct, 23:34 UTC FW27d ago 2 – 0.9 days 1
Mon 21 Sep, 22:40 UTC37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 22:15 UTC38d ago 4 – 1 days 2
Thu 17 Sep, 13:34 UTC41d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 01:26 UTC42d ago 2 – 0.5 days 1
Mon 14 Sep, 22:54 UTC44d ago 4 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
260 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 73 on average
107 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 66 on average
411 / 1000

Quick answers

from the figures on this page

Server facts

Which region is GfG Test Server based in?

You'll find no region listed by GfG Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.96.75:28010 is the address to use.

How dependable is GfG Test Server, and is it online at the moment?

You can join now: GfG Test Server is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Is GfG Test Server smooth to play on?

It averaged 14 server fps over the last 48 hours, with a low of 5. Up to 123,427 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,863 MB. Players feel lag when fps drops and entities pile up.

What Rust version is GfG Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what GfG Test Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does GfG Test Server wipe, and how often?

Once a month, GfG Test Server wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 22 hours. The tags show a monthly wipe schedule.

What happens on GfG Test Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player numbers

What position does GfG Test Server hold in the rankings?

In the top 30% of all ranked servers, GfG Test Server sits at #6,756 for player hours over the last seven days.

What does the population on GfG Test Server look like?

GfG Test Server is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 23:00 UTC, with an average of 3 players.

Tags and filters

How should you read the tags on GfG Test Server?

The game's browser takes its cue from the tags GfG Test Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does GfG Test Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include GfG Test Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Map and rules

How is GfG Test Server set up, and what rules does it keep?

Nothing in the name of GfG Test Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map GfG Test Server uses?

The game generates the procedural map on GfG Test Server at size 4,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

How do you get onto GfG Test Server?

Enter client.connect 66.51.96.75:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/55c8SAFSbq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.