On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,850top 26% · #961 in NA
Last wipe27d agobiweekly schedule
Next wipe7hThu 29 Oct, 17:49 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,850 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 583 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 52% in NA, and #378 of the trio servers (top 60%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:49 UTC, in 7h.
Its biweekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
7hThu 29 Oct, 17:49 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 17:49 UTC
28d 7hThu 26 Nov, 17:49 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 17:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:49 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Piedmont Rust - Wiped October 1 - New players welcome! sit?
In North America, according to its own listing, sits Piedmont Rust - Wiped October 1 - New players welcome!, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 66.51.96.90:28030.
Is Piedmont Rust - Wiped October 1 - New players welcome! up, and how steady is its uptime?
You can join now: Piedmont Rust - Wiped October 1 - New players welcome! is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Piedmont Rust - Wiped October 1 - New players welcome! perform well?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 91,445 entities were in the world, covering buildings, deployables and the rest. Up to 2,186 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Piedmont Rust - Wiped October 1 - New players welcome! running?
Rust network protocol 2635 and build 168909 on Linux is what Piedmont Rust - Wiped October 1 - New players welcome! runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Piedmont Rust - Wiped October 1 - New players welcome! reset?
Its tag sets the prediction, as the record holds too few of Piedmont Rust - Wiped October 1 - New players welcome!'s wipes to confirm its schedule. Thursday 29 October at 17:49 UTC is the date set for its next wipe. The world it runs now was created 27 days 15 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on Piedmont Rust - Wiped October 1 - New players welcome!?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 29 hours into the latest wipe.
Player count
Where does Piedmont Rust - Wiped October 1 - New players welcome! place in the wider field of Rust servers?
In North America, Piedmont Rust - Wiped October 1 - New players welcome! is #961, and overall it is #5,850 on player hours over the last seven days, in the top 26% of all ranked servers. It comes #378 among servers in the trio group.
How many players does Piedmont Rust - Wiped October 1 - New players welcome! usually have?
Right now, 0 players are on Piedmont Rust - Wiped October 1 - New players welcome!, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 23:00 UTC, with an average of 0 players.
Tags and filters
How should you read the tags on Piedmont Rust - Wiped October 1 - New players welcome!?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; NA (North America): The server browser lists it under North America are the tags Piedmont Rust - Wiped October 1 - New players welcome! publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Piedmont Rust - Wiped October 1 - New players welcome!?
Rust Server Score lists that include Piedmont Rust - Wiped October 1 - New players welcome!: Rust servers for beginners, graded, Best community servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: Trio; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on Piedmont Rust - Wiped October 1 - New players welcome!?
Nothing in the name of Piedmont Rust - Wiped October 1 - New players welcome! states a gather rate. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Piedmont Rust - Wiped October 1 - New players welcome! uses?
The game generates the procedural map on Piedmont Rust - Wiped October 1 - New players welcome! at size 4,000 with seed 13825. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Piedmont Rust - Wiped October 1 - New players welcome!?
Enter client.connect 66.51.96.90:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).