On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 10
Rank#2,385top 11% · #380 in NA
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,385 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
47/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 639 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusty Marauders - 3X - No Decay?
In North America, according to its own listing, sits Rusty Marauders - 3X - No Decay, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.96.93:28000 is the address to use.
Is Rusty Marauders - 3X - No Decay up, and how steady is its uptime?
The server is up: Rusty Marauders - 3X - No Decay is online now. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 10 October 2026.
Is Rusty Marauders - 3X - No Decay smooth to play on?
The average over the last 48 hours was 28 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 149,924 entities. Memory use reached up to 4,862 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Rusty Marauders - 3X - No Decay sit?
The server Rusty Marauders - 3X - No Decay is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rusty Marauders - 3X - No Decay wipe its map?
The next wipe on Rusty Marauders - 3X - No Decay is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 9 hours. Its tags list a monthly wipe schedule.
Player numbers
What position does Rusty Marauders - 3X - No Decay hold in the rankings?
In North America, Rusty Marauders - 3X - No Decay is #380, and overall it is #2,385 on player hours over the last seven days, in the top 11% of all ranked servers.
What does the population on Rusty Marauders - 3X - No Decay look like?
Rusty Marauders - 3X - No Decay is showing 2 players right now, with 50 slots in total. The seven-day average is 2 players, with a peak of 10. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 2 players.
Tags
What is meant by the tags on Rusty Marauders - 3X - No Decay?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Rusty Marauders - 3X - No Decay publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rusty Marauders - 3X - No Decay appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rusty Marauders - 3X - No Decay among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Server rules
Which rules does Rusty Marauders - 3X - No Decay enforce, and what are its settings?
The name of Rusty Marauders - 3X - No Decay points to a 3x gather rate. You can play in groups of up to 16 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Marauders - 3X - No Decay?
A procedural map of size 4,250 and seed 1448957747, generated by the game, is what Rusty Marauders - 3X - No Decay runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Rusty Marauders - 3X - No Decay?
To connect, start Rust, press F1, and type client.connect 66.51.96.93:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/JJpdajXPwN.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).