On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,466top 34% · #2033 in EU
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,466 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 913 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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····W··
···FW··
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W···W·W
·WW··WW
··W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 19:59 UTC13h ago
–
–
–
0
Sun 25 Oct, 11:51 UTC3d ago
–
–
–
1
Sun 25 Oct, 11:31 UTC3d ago
–
–
–
0
Sun 25 Oct, 08:23 UTC4d ago
1
halved by day 1
3.5 days
0
Sat 24 Oct, 07:38 UTC5d ago
1
–
1 days
0
Wed 21 Oct, 18:49 UTC7d ago
1
✓ held half
2.5 days
0
Tue 20 Oct, 20:34 UTC8d ago
1
–
0.9 days
0
Sun 18 Oct, 11:04 UTC10d ago
–
–
–
1
Sun 18 Oct, 10:48 UTC10d ago
1
✓ held half
2.4 days
0
Fri 16 Oct, 21:47 UTC12d ago
1
–
1.5 days
0
Fri 16 Oct, 15:26 UTC12d ago
1
–
0.3 days
0
Fri 16 Oct, 15:14 UTC12d ago
1
–
0.3 days
0
Mon 12 Oct, 18:29 UTC16d ago
3
halved by day 2
3.9 days
1
Fri 2 Oct, 10:13 UTC26d ago
2
✓ held half
10.3 days
0
Thu 1 Oct, 18:42 UTC27d ago
–
–
–
0
Thu 1 Oct, 18:02 UTCFW27d ago
2
–
0.7 days
1
Fri 25 Sep, 08:17 UTC34d ago
–
–
–
0
Fri 25 Sep, 06:35 UTC34d ago
2
halved by day 2
6.5 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] LUSITANIA RUST - RPG | PVE+ | PVP?
In Europe, according to its own listing, sits [EU] LUSITANIA RUST - RPG | PVE+ | PVP, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.97.50:28005.
Is [EU] LUSITANIA RUST - RPG | PVE+ | PVP up, and how steady is its uptime?
The server is down: [EU] LUSITANIA RUST - RPG | PVE+ | PVP is offline now, with the last sighting 11 hours ago. About 1 hours ago, it restarted, based on the uptime it reports. It was up 98% of the time over the last 7 full days, 165 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak, it held 129,252 entities, including buildings, deployables and all else in the world. At its highest, it used 3,919 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU] LUSITANIA RUST - RPG | PVE+ | PVP running?
You will find [EU] LUSITANIA RUST - RPG | PVE+ | PVP on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [EU] LUSITANIA RUST - RPG | PVE+ | PVP reset?
A fresh world arrives every few hours on [EU] LUSITANIA RUST - RPG | PVE+ | PVP, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
What position does [EU] LUSITANIA RUST - RPG | PVE+ | PVP hold in the rankings?
Over the last seven days, [EU] LUSITANIA RUST - RPG | PVE+ | PVP has #7,466 for player hours, in the top 34% of all ranked servers and #2,033 in Europe.
Is [EU] LUSITANIA RUST - RPG | PVE+ | PVP a busy server?
The last sighting of [EU] LUSITANIA RUST - RPG | PVE+ | PVP was 11 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 0 players.
Tags and filters
What is meant by the tags on [EU] LUSITANIA RUST - RPG | PVE+ | PVP?
The game's browser takes its cue from the tags [EU] LUSITANIA RUST - RPG | PVE+ | PVP has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] LUSITANIA RUST - RPG | PVE+ | PVP appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] LUSITANIA RUST - RPG | PVE+ | PVP: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
Which rules does [EU] LUSITANIA RUST - RPG | PVE+ | PVP enforce, and what are its settings?
You will find no gather rate in the name of [EU] LUSITANIA RUST - RPG | PVE+ | PVP. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU] LUSITANIA RUST - RPG | PVE+ | PVP?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [EU] LUSITANIA RUST - RPG | PVE+ | PVP runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to [EU] LUSITANIA RUST - RPG | PVE+ | PVP?
Enter client.connect 66.51.97.50:28005 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (B−); population is the one to work on (F).