On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#8,760top 39% · #2154 in EU
Last wipe5d agoweekly schedule
Next wipe1d 18hFri 30 Oct, 16:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,760 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,679 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers, top 74% in EU, and #459 of the quad servers (top 56%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 16:27 UTC, in 1d 18h.
Its weekly schedule tag · low confidence
usual gap6.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
1d 18hFri 30 Oct, 16:27 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
8d 18hFri 6 Nov, 16:27 UTC
15d 18hFri 13 Nov, 16:27 UTC
22d 18hFri 20 Nov, 16:27 UTC
29d 18hFri 27 Nov, 16:27 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
36d 18hFri 4 Dec, 16:27 UTC
The first 48 hours of its last wipes
Fri 23 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 16:27 UTC5d ago
2
–
running
0
Thu 15 Oct, 17:57 UTC13d ago
1
halved by day 1
7.9 days
0
Thu 8 Oct, 23:55 UTC19d ago
1
halved by day 4
6.8 days
0
Sat 3 Oct, 01:18 UTC25d ago
11
halved by day 1
5.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Haven 2x Weekly | Solo/Duo/Trio/Quad?
In Europe, according to its own listing, sits Haven 2x Weekly | Solo/Duo/Trio/Quad, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.97.59:28015.
How dependable is Haven 2x Weekly | Solo/Duo/Trio/Quad, and is it online at the moment?
You can join now: Haven 2x Weekly | Solo/Duo/Trio/Quad is online. About 5 days 3 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 3 October 2026, Rust Server Score saw it for the first time.
Does Haven 2x Weekly | Solo/Duo/Trio/Quad perform well?
The average over the last 48 hours was 5 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 105,941 entities. Up to 5,727 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Haven 2x Weekly | Solo/Duo/Trio/Quad sit?
The server Haven 2x Weekly | Solo/Duo/Trio/Quad is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Haven 2x Weekly | Solo/Duo/Trio/Quad wipe, and how often?
Too few wipes on Haven 2x Weekly | Solo/Duo/Trio/Quad are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 16:27 UTC is the date set for its next wipe. 5 days 5 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Haven 2x Weekly | Solo/Duo/Trio/Quad?
The average peak on its recent wipes was 1 players. Peak numbers came 25 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does Haven 2x Weekly | Solo/Duo/Trio/Quad sit among Rust servers?
Over the last seven days, Haven 2x Weekly | Solo/Duo/Trio/Quad has #8,760 for player hours, in the top 39% of all ranked servers and #2,154 in Europe. It comes #459 among servers in the quad group.
Is Haven 2x Weekly | Solo/Duo/Trio/Quad a busy server?
Right now, 0 players are on Haven 2x Weekly | Solo/Duo/Trio/Quad, which has 40 slots. The seven-day average is 0 players, with a peak of 2.
Tags and filters
How should you read the tags on Haven 2x Weekly | Solo/Duo/Trio/Quad?
The game's browser takes its cue from the tags Haven 2x Weekly | Solo/Duo/Trio/Quad has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Haven 2x Weekly | Solo/Duo/Trio/Quad?
These Rust Server Score lists count Haven 2x Weekly | Solo/Duo/Trio/Quad among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which rules does Haven 2x Weekly | Solo/Duo/Trio/Quad enforce, and what are its settings?
Haven 2x Weekly | Solo/Duo/Trio/Quad sets gather at 2x, as its name suggests. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Haven 2x Weekly | Solo/Duo/Trio/Quad uses?
The game generates the procedural map on Haven 2x Weekly | Solo/Duo/Trio/Quad at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Haven 2x Weekly | Solo/Duo/Trio/Quad?
Enter client.connect 66.51.97.59:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://havencollective.co.uk.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).