Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 360 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Sloth Softcore, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.97.64:28005 is the address to use.
How reliable is Sloth Softcore, and is it up?
The server is down: Sloth Softcore is offline now, with the last sighting 38 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does Sloth Softcore sit?
Rust network protocol 2632 and build 162434 on Linux is what Sloth Softcore runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Sloth Softcore wipe, and how often?
the force wipe gives the basis for estimating Sloth Softcore's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 59 days 20 hours. The tags show a monthly wipe schedule.
Population
Where does Sloth Softcore place in the wider field of Rust servers?
In Europe, Sloth Softcore is #2,525, and overall it is #15,490 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does Sloth Softcore usually have?
Sloth Softcore is offline at the moment; the last time it was seen was 38 days 17 hours ago.
Tags
What do Sloth Softcore's tags stand for?
You'll see Sloth Softcore tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): 50 slots are available; ts12 (Group limit): A team can hold 12 players at most; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): This runs on build 162434; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Sloth Softcore?
Rust Server Score lists that include Sloth Softcore: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Sloth Softcore set up, and what rules does it keep?
Nothing in the name of Sloth Softcore states a gather rate. A group here can reach 12 players. It runs softcore, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Sloth Softcore uses?
The game generates the procedural map on Sloth Softcore at size 2,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Sloth Softcore?
To connect, start Rust, press F1, and type client.connect 66.51.97.64:28005. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2632,^m,^s,EU,gmsoftcore,cs162434,^q,ts12,^o^z
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp50
Max players50 slots are available.
ts12
Group limitA team can hold 12 players at most.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs162434
BuildThis runs on build 162434.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).