On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#10,054top 45% · #2263 in EU
Last wipe23d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #10,054 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 4,385 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers, top 78% in EU, and #507 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
usual gap10.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 5 OctWed 16 SepMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 22:31 UTC23d ago
0
–
running
0
Wed 16 Sep, 08:48 UTC42d ago
1
halved by day 1
19.6 days
0
Mon 14 Sep, 17:26 UTC44d ago
1
–
1.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x based in?
The EU tag on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.97.73:28010.
How dependable is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x, and is it online at the moment?
Right now, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is online. About 4 days 13 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x run?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 104,143 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,834 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x running?
Rust network protocol 2635 and build 168909 on Linux is what Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipe, and how often?
Once a month, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 23 days 9 hours. The tags show a monthly wipe schedule.
What happens on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does Patrol Never Runs (solo,duo,trio,quad) 1x - 5x place in the wider field of Rust servers?
In Europe, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is #2,263, and overall it is #10,054 on player hours over the last seven days, in the top 45% of all ranked servers. In the quad group, it ranks #507.
Is Patrol Never Runs (solo,duo,trio,quad) 1x - 5x a busy server?
Patrol Never Runs (solo,duo,trio,quad) 1x - 5x is showing 0 players right now, with 50 slots in total. It peaked at 2 and averaged 0 players over the last seven days.
Tags
How should you read the tags on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
The game's browser takes its cue from the tags Patrol Never Runs (solo,duo,trio,quad) 1x - 5x has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Rust Server Score lists that include Patrol Never Runs (solo,duo,trio,quad) 1x - 5x: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 1x.
Map and rules
What settings and rules apply on Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Going by its name, Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs 1x gather. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Patrol Never Runs (solo,duo,trio,quad) 1x - 5x runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to Patrol Never Runs (solo,duo,trio,quad) 1x - 5x?
Enter client.connect 66.51.97.73:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).