On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,284top 69% · #2529 in EU
Last wipe16d agoweekly schedule
Next wipe4d 15hTue 3 Nov, 16:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,284 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 105 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 16:14 UTC, in 4d 15h.
Its weekly schedule tag · low confidence
usual gap2.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
4d 15hTue 3 Nov, 16:14 UTC
6d 17hThu 5 Nov, 19:00 UTCFW
11d 15hTue 10 Nov, 16:14 UTC
18d 15hTue 17 Nov, 16:14 UTC
25d 15hTue 24 Nov, 16:14 UTC
32d 15hTue 1 Dec, 16:14 UTC
34d 17hThu 3 Dec, 19:00 UTCFW
39d 15hTue 8 Dec, 16:14 UTC
The first 48 hours of its last wipes
Tue 13 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 16:14 UTC16d ago
1
–
running
0
Sun 11 Oct, 07:45 UTC18d ago
2
halved by day 1
2.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see moo listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.97.74:28000.
How dependable is moo, and is it online at the moment?
You can join now: moo is online. The uptime it reports puts the last restart at about 8 days 9 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does moo perform well?
The average over the last 48 hours was 5 server fps, and it never went below 5. Up to 78,065 entities were in the world, covering buildings, deployables and the rest. Up to 3,154 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does moo sit?
The server moo is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does moo wipe its map?
Too few wipes on moo are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 16:14 UTC. The world it runs now was created 16 days 8 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on moo?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
Where does moo sit among Rust servers?
In Europe, moo is #2,529, and overall it is #15,284 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on moo look like?
moo is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on moo?
You'll see moo tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts5 (Group limit): No team may go above 5; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show moo?
These Rust Server Score lists count moo among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What settings and rules apply on moo?
You will find no gather rate in the name of moo. You can play in groups of up to 5 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Which map is in play on moo?
moo runs a game-generated procedural map at size 3,700, seed 1791029705. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to moo?
To connect, start Rust, press F1, and type client.connect 66.51.97.74:28000. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,EU,gmrust,cs167781,^q,ts5,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts5
Group limitNo team may go above 5.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).