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Every Rust server graded on real, live numbers. 57,310 players on the roll · 11,753 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.98.74:28025
Name of server

SuperNatural - US OneGrid | 2x Quad | Small One Grid

RegisterPresentOnline
RegionNA
Address66.51.98.74:28025
Last checked9m ago
2x quad weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

29 out of 100, the average of 6 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69% · #1522 in NA
Last wipe27d agoweekly schedule
Next wipe23hThu 29 Oct, 22:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 4,280 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Attendance: the wipe record

11 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:15 UTC, in 23h. Its weekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 23hThu 29 Oct, 22:15 UTC
  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 14d 23hThu 12 Nov, 22:15 UTC
  • 21d 23hThu 19 Nov, 22:15 UTC
  • 28d 23hThu 26 Nov, 22:15 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 42d 23hThu 10 Dec, 22:15 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:15 UTC FW27d ago 4 – running 0
Mon 28 Sep, 23:19 UTC29d ago 11 halved by day 1 3 days 0
Sun 27 Sep, 03:58 UTC31d ago 11 – 1.8 days 3
Fri 25 Sep, 21:34 UTC33d ago 5 – 1.3 days 2
Thu 24 Sep, 22:09 UTC34d ago 10 – 1 days 4
Thu 24 Sep, 00:03 UTC34d ago 10 – 0.9 days 0
Tue 22 Sep, 20:39 UTC36d ago 10 – 1.1 days 6
Sat 19 Sep, 01:55 UTC39d ago 11 held half 3.8 days 4
Fri 18 Sep, 06:17 UTC40d ago 9 – 0.8 days 5
Thu 17 Sep, 18:49 UTC41d ago 8 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 148 on average
83 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
3 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
1 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 243 on average
242 / 250
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
60 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 143 on average
175 / 200

Quick answers

from the figures on this page

About the server

Where in the world is SuperNatural - US OneGrid | 2x Quad | Small One Grid?

In North America, according to its own listing, sits SuperNatural - US OneGrid | 2x Quad | Small One Grid, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.98.74:28025.

How reliable is SuperNatural - US OneGrid | 2x Quad | Small One Grid, and is it up?

Right now, SuperNatural - US OneGrid | 2x Quad | Small One Grid is online. About 6 days 7 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does SuperNatural - US OneGrid | 2x Quad | Small One Grid run?

It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 4,483 entities. Up to 1,276 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is SuperNatural - US OneGrid | 2x Quad | Small One Grid running?

The server SuperNatural - US OneGrid | 2x Quad | Small One Grid is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does SuperNatural - US OneGrid | 2x Quad | Small One Grid wipe its map?

The prediction follows its tag, because too few of SuperNatural - US OneGrid | 2x Quad | Small One Grid's wipes are on record to confirm the schedule. Thursday 29 October at 22:15 UTC is the date set for its next wipe. 27 days have passed since this world was made. Its tags state that it wipes weekly.

What should you expect from wipe day on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Across its recent wipes, the busiest moments averaged 9 players. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player count

Where does SuperNatural - US OneGrid | 2x Quad | Small One Grid place in the wider field of Rust servers?

Over the last seven days, SuperNatural - US OneGrid | 2x Quad | Small One Grid has #15,344 for player hours, in the top 69% of all ranked servers and #1,522 in North America. In the quad group, it ranks #624.

How many players does SuperNatural - US OneGrid | 2x Quad | Small One Grid usually have?

SuperNatural - US OneGrid | 2x Quad | Small One Grid is showing 0 players right now, with 50 slots in total. Over the past seven days, the average player count was 0.

Tags

What do SuperNatural - US OneGrid | 2x Quad | Small One Grid's tags stand for?

You'll see SuperNatural - US OneGrid | 2x Quad | Small One Grid tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show SuperNatural - US OneGrid | 2x Quad | Small One Grid?

These Rust Server Score lists count SuperNatural - US OneGrid | 2x Quad | Small One Grid among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Server rules

Which rules does SuperNatural - US OneGrid | 2x Quad | Small One Grid enforce, and what are its settings?

Going by its name, SuperNatural - US OneGrid | 2x Quad | Small One Grid runs 2x gather. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map SuperNatural - US OneGrid | 2x Quad | Small One Grid uses?

SuperNatural - US OneGrid | 2x Quad | Small One Grid runs a game-generated procedural map at size 1,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto SuperNatural - US OneGrid | 2x Quad | Small One Grid?

To connect, start Rust, press F1, and type client.connect 66.51.98.74:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/bNzQRkssv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts4
Group limit A team can hold 4 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.