On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#6,677top 30% · #1052 in NA
Last wipe6d agoweekly schedule
Next wipe7hFri 30 Oct, 04:08 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,677 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
13/ 100
F
Needs to work on its frame rate: 8 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 270 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 57% in NA, and #167 of the solo servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 04:08 UTC, in 7h.
Its weekly schedule tag · low confidence
usual gap3.3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7hFri 30 Oct, 04:08 UTC
6d 22hThu 5 Nov, 19:00 UTCFW
7d 7hFri 6 Nov, 04:08 UTC
14d 7hFri 13 Nov, 04:08 UTC
21d 7hFri 20 Nov, 04:08 UTC
28d 7hFri 27 Nov, 04:08 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
35d 7hFri 4 Dec, 04:08 UTC
The first 48 hours of its last wipes
Fri 23 OctSun 4 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 04:08 UTC6d ago
1
–
running
0
Sun 4 Oct, 23:54 UTC24d ago
2
halved by day 15
18.2 days
2
Sun 4 Oct, 16:16 UTC25d ago
2
–
0.3 days
0
Sun 4 Oct, 07:49 UTC25d ago
2
–
0.4 days
0
Thu 1 Oct, 18:57 UTCFW28d ago
1
halved by day 1
2.5 days
0
Mon 21 Sep, 09:38 UTC38d ago
1
halved by day 1
10.4 days
1
Fri 18 Sep, 01:48 UTC41d ago
1
halved by day 1
3.3 days
0
Mon 14 Sep, 06:33 UTC45d ago
2
✓ held half
3.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [US] ABP - 1 life listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.129:28000 is the address to use.
How reliable is [US] ABP - 1 life, and is it up?
Right now, [US] ABP - 1 life is online. About 6 days 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [US] ABP - 1 life perform well?
It averaged 8 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 45,427 entities. At its highest, it used 3,218 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [US] ABP - 1 life on?
Rust network protocol 2635 and build 168909 on Linux is what [US] ABP - 1 life runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [US] ABP - 1 life wipe, and how often?
Its tag sets the prediction, as the record holds too few of [US] ABP - 1 life's wipes to confirm its schedule. It is due to wipe next on Friday 30 October at 04:08 UTC. The world it runs now was created 6 days 16 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [US] ABP - 1 life?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
What position does [US] ABP - 1 life hold in the rankings?
In North America, [US] ABP - 1 life is #1,052, and overall it is #6,677 on player hours over the last seven days, in the top 30% of all ranked servers. In the solo group, it ranks #167.
How many players does [US] ABP - 1 life usually have?
Right now, 0 players are on [US] ABP - 1 life, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on [US] ABP - 1 life?
The game's browser takes its cue from the tags [US] ABP - 1 life has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): Teams cap out at 1; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): You need Rust's premium status to get in; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [US] ABP - 1 life appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] ABP - 1 life among them: Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which rules does [US] ABP - 1 life enforce, and what are its settings?
Nothing in the name of [US] ABP - 1 life states a gather rate. This is a solo-only server, so teams cannot form. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
[US] ABP - 1 life runs which map?
[US] ABP - 1 life runs a game-generated procedural map at size 3,700, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto [US] ABP - 1 life?
Enter client.connect 66.51.99.129:28000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/xXM4QdJv.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,^q,ts1
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitTeams cap out at 1.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
^q
PremiumYou need Rust's premium status to get in.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).