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Every Rust server graded on real, live numbers. 42,340 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.158:3700
Name of server

FINAL ORDER STAGING

RegisterAbsentOffline
Region–
Address66.51.99.158:3700
Last checked37d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 352 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
211 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
13 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

About the server

Which region is FINAL ORDER STAGING based in?

You'll find no region listed by FINAL ORDER STAGING. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.158:3700.

How dependable is FINAL ORDER STAGING, and is it online at the moment?

You cannot join now: FINAL ORDER STAGING is offline, last seen 37 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 September 2026.

On what Rust version does FINAL ORDER STAGING sit?

The server FINAL ORDER STAGING is on Rust network protocol 2633 and build 165021 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does FINAL ORDER STAGING wipe, and how often?

The record holds too few of FINAL ORDER STAGING's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 62 days 3 hours.

Player count

What position does FINAL ORDER STAGING hold in the rankings?

Over the last seven days, FINAL ORDER STAGING has #15,498 for player hours, in the top 68% of all ranked servers.

What does the population on FINAL ORDER STAGING look like?

The last sighting of FINAL ORDER STAGING was 37 days 9 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on FINAL ORDER STAGING?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165021 (Build): This runs on build 165021; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags FINAL ORDER STAGING publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show FINAL ORDER STAGING?

These Rust Server Score lists count FINAL ORDER STAGING among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on FINAL ORDER STAGING?

You will find no gather rate in the name of FINAL ORDER STAGING. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on FINAL ORDER STAGING?

FINAL ORDER STAGING runs a game-generated procedural map at size 4,500, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join FINAL ORDER STAGING?

To connect, start Rust, press F1, and type client.connect 66.51.99.158:3700. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165021,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165021
Build This runs on build 165021.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.