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Every Rust server graded on real, live numbers. 66,169 players on the roll · 11,766 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.160:2800
Name of server

HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons

RegisterAbsentOffline
Region–
Address66.51.99.160:2800
Last checked45d ago
10x moddedoxide
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,121no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
439 / 500
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 181 on average
52 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 180 on average
115 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 153 on average
96 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
70 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
46 / 150

Quick answers

from the figures on this page

Server details

In what location does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sit?

No region is published for HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.160:2800.

Is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons up, and how steady is its uptime?

You cannot join now: HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons is offline, last seen 45 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

On what Rust version does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sit?

You will find HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons on Rust network protocol 2633 and build 163794, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons reset?

The record holds too few of HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 55 days 14 hours.

Player numbers

What position does HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons hold in the rankings?

In the top – of all ranked servers, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons sits at #15,121 for player hours over the last seven days.

Is HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons a busy server?

It has been 45 days 9 hours since HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons was last seen, and it is offline right now.

Tags

What do HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons's tags stand for?

You'll see HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Rust Server Score lists that include HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Server rules

What settings and rules apply on HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Going by its name, HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons runs 10x gather. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons uses?

The game generates a procedural map for HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons.

Connecting

How do you get onto HORNET HAVEN 10X |RaidBase|BossMonster|Skills|SuperWeapons?

Enter client.connect 66.51.99.160:2800 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.