On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now2/ 753% full
7-day average3peak 18
Rank#1,895top 9% · #290 in NA
Last wipe2d agoweekly schedule
Next wipe4d 3hSat 31 Oct, 20:03 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 3 of 75 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,895 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 89 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 412 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 20:03 UTC, in 4d 3h.
Every Saturday at 20:03 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held20%else halves by day 1.5
Coming wipes
4d 3hSat 31 Oct, 20:03 UTC
9d 2hThu 5 Nov, 19:00 UTCFW
11d 3hSat 7 Nov, 20:03 UTC
18d 3hSat 14 Nov, 20:03 UTC
25d 3hSat 21 Nov, 20:03 UTC
32d 3hSat 28 Nov, 20:03 UTC
37d 2hThu 3 Dec, 19:00 UTCFW
39d 3hSat 5 Dec, 20:03 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 20:03 UTC2d ago
18
–
running
3
Sat 17 Oct, 20:03 UTC9d ago
22
halved by day 2
7 days
1
Sat 10 Oct, 20:01 UTC16d ago
5
halved by day 3
7 days
1
Sat 3 Oct, 20:13 UTC23d ago
12
halved by day 1
7 days
1
Thu 1 Oct, 19:27 UTCFW25d ago
3
✓ held half
2 days
0
Sat 26 Sep, 20:00 UTC30d ago
9
halved by day 1
5 days
0
Sat 19 Sep, 20:01 UTC37d ago
14
halved by day 1
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RAMPAGE 10X | WEEKLY WIPES based in?
You'll see RAMPAGE 10X | WEEKLY WIPES listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.165:28020.
Is RAMPAGE 10X | WEEKLY WIPES up, and how steady is its uptime?
The server is up: RAMPAGE 10X | WEEKLY WIPES is online now. According to its reported uptime, the last restart was about 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does RAMPAGE 10X | WEEKLY WIPES perform well?
It never fell below 77 server fps in the last 48 hours, averaging 89. At its peak, it held 104,225 entities, including buildings, deployables and all else in the world. Up to 3,749 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RAMPAGE 10X | WEEKLY WIPES running?
You will find RAMPAGE 10X | WEEKLY WIPES on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does RAMPAGE 10X | WEEKLY WIPES wipe its map?
The wipe rhythm on RAMPAGE 10X | WEEKLY WIPES is every Saturday at 20:03 UTC. Expect the next wipe on Saturday 31 October at 20:03 UTC. It has been running its current world for 2 days 20 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on RAMPAGE 10X | WEEKLY WIPES?
Recent wipes have peaked at 15 players on average. 26 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. The crowd dropped below half by day 1.5 in the wipes where it did not hold.
Player numbers
What position does RAMPAGE 10X | WEEKLY WIPES hold in the rankings?
In North America, RAMPAGE 10X | WEEKLY WIPES is #290, and overall it is #1,895 on player hours over the last seven days, in the top 9% of all ranked servers.
Is RAMPAGE 10X | WEEKLY WIPES a busy server?
Right now, 2 players are on RAMPAGE 10X | WEEKLY WIPES, which has 75 slots. It peaked at 18 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 17 players.
Lists and filters
How should you read the tags on RAMPAGE 10X | WEEKLY WIPES?
You'll see RAMPAGE 10X | WEEKLY WIPES tagged with gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show RAMPAGE 10X | WEEKLY WIPES?
These Rust Server Score lists count RAMPAGE 10X | WEEKLY WIPES among them: 10x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.
Map and rules
How is RAMPAGE 10X | WEEKLY WIPES set up, and what rules does it keep?
Going by its name, RAMPAGE 10X | WEEKLY WIPES runs 10x gather. The limit for a group is 10 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
RAMPAGE 10X | WEEKLY WIPES runs which map?
RAMPAGE 10X | WEEKLY WIPES runs a game-generated procedural map at size 3,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join RAMPAGE 10X | WEEKLY WIPES?
Enter client.connect 66.51.99.165:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rampage-10x.paynow.store/.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).