On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,629top 30% · #1038 in NA
Last wipe6d agoweekly schedule
Next wipe59mThu 29 Oct, 02:34 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,629 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
10/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 02:34 UTC, in 59m.
Its weekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
59mThu 29 Oct, 02:34 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 02:34 UTC
21d 0hThu 19 Nov, 02:34 UTC
28d 0hThu 26 Nov, 02:34 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 02:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 02:34 UTC6d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP sit?
You'll see US FunnerServer x1000000 |BattleField|SKINS|KITS|TP listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.55:28080.
Is US FunnerServer x1000000 |BattleField|SKINS|KITS|TP up, and how steady is its uptime?
The server is up: US FunnerServer x1000000 |BattleField|SKINS|KITS|TP is online now. The uptime it reports puts the last restart at about 6 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 15 October 2026.
How well does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP run?
It never fell below 5 server fps in the last 48 hours, averaging 6. At its peak, it held 69,121 entities, including buildings, deployables and all else in the world. Up to 3,528 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP sit?
You will find US FunnerServer x1000000 |BattleField|SKINS|KITS|TP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP wipe, and how often?
Its tag sets the prediction, as the record holds too few of US FunnerServer x1000000 |BattleField|SKINS|KITS|TP's wipes to confirm its schedule. Thursday 29 October at 02:34 UTC is the date set for its next wipe. 6 days 22 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on US FunnerServer x1000000 |BattleField|SKINS|KITS|TP?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
Where does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP place in the wider field of Rust servers?
In North America, US FunnerServer x1000000 |BattleField|SKINS|KITS|TP is #1,038, and overall it is #6,629 on player hours over the last seven days, in the top 30% of all ranked servers.
How many players does US FunnerServer x1000000 |BattleField|SKINS|KITS|TP usually have?
With 50 slots available, US FunnerServer x1000000 |BattleField|SKINS|KITS|TP currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Tags
What do US FunnerServer x1000000 |BattleField|SKINS|KITS|TP's tags stand for?
The game's browser takes its cue from the tags US FunnerServer x1000000 |BattleField|SKINS|KITS|TP has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature US FunnerServer x1000000 |BattleField|SKINS|KITS|TP?
Rust Server Score lists that include US FunnerServer x1000000 |BattleField|SKINS|KITS|TP: Rust servers above 10x gather rate, Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules and settings
How is US FunnerServer x1000000 |BattleField|SKINS|KITS|TP set up, and what rules does it keep?
The name of US FunnerServer x1000000 |BattleField|SKINS|KITS|TP points to a 1e+06x gather rate. You can play in groups of up to 12 players. It runs battlefield, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map US FunnerServer x1000000 |BattleField|SKINS|KITS|TP uses?
US FunnerServer x1000000 |BattleField|SKINS|KITS|TP runs a game-generated procedural map at size 3,500, seed 1862422565. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join US FunnerServer x1000000 |BattleField|SKINS|KITS|TP?
To connect, start Rust, press F1, and type client.connect 66.51.99.55:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/funnerserver.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts12,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts12
Group limitA team can hold 12 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).