Working its way up from the back of the class: #11,700 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 3,883 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers, top 74% in NA, and #190 of the solo servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
usual gap0.4 daysbetween real wipes
wipe-day peak4players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 27 SepSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 02:51 UTC32d ago
4
–
running
0
Sat 26 Sep, 18:23 UTC32d ago
4
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on hadesreal puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.99.57:28060.
Is hadesreal up, and how steady is its uptime?
You cannot join now: hadesreal is offline, last seen 32 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 26 September 2026.
Which Rust version is hadesreal running?
You will find hadesreal on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does hadesreal wipe its map?
hadesreal wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 32 days 2 hours. Its tags record that it wipes monthly.
What happens on hadesreal when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. 1 hours after the latest wipe began, the crowd hit its peak.
Population
Where does hadesreal place in the wider field of Rust servers?
In North America, hadesreal is #1,487, and overall it is #11,700 on player hours over the last seven days, in the top 50% of all ranked servers. It comes #190 among servers in the solo group.
What does the population on hadesreal look like?
The last sighting of hadesreal was 32 days 1 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on hadesreal?
You'll see hadesreal tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): Teams cap out at 1; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show hadesreal?
These Rust Server Score lists count hadesreal among them: Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Map and rules
How is hadesreal set up, and what rules does it keep?
You will find no gather rate in the name of hadesreal. Solo play only, with no teams permitted. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map hadesreal uses?
A procedural map of size 2,000 and seed 1261429553, generated by the game, is what hadesreal runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join hadesreal?
Enter client.connect 66.51.99.57:28060 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts1,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitTeams cap out at 1.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).