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Every Rust server graded on real, live numbers. 78,914 players on the roll · 11,790 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.58:28010
Name of server

Deathloop Battlefield | Weekly | Koth | Loadouts

RegisterPresentOnline
RegionNA
Address66.51.99.58:28010
Last checked13m ago
weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

37 out of 100, the average of 4 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,893top 49% · #1306 in NA
Last wipe9h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,893 on player hours.
Uptimehours on the list, last 48 81/ 100 Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours 16/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in uptime (B+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75106:0014:0022:0006:0013:0021:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0014:0022:0006:0013:0021:00Wiped Thu 29 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 49% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap26.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 13d 14hThu 12 Nov, 13:14 UTC
  • 20d 14hThu 19 Nov, 13:14 UTC
  • 27d 14hThu 26 Nov, 13:14 UTC
  • 34d 20hThu 3 Dec, 19:00 UTCFW
  • 41d 14hThu 10 Dec, 13:14 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:14 UTC9h ago – – running 0
Sat 3 Oct, 01:03 UTC26d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
NA · groups of 35+ · 1e+07x · weekly · 138 on average
123 / 200
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 19 on average
21 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 2 on average
1 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
NA · groups of 10+ · 100x · weekly · 2 on average
0 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 1 on average
1 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
NA · groups of 8+ · 100x · weekly · 1 on average
3 / 50

Quick answers

from the figures on this page

Server facts

Where in the world is Deathloop Battlefield | Weekly | Koth | Loadouts?

You'll see Deathloop Battlefield | Weekly | Koth | Loadouts listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.58:28010.

Is Deathloop Battlefield | Weekly | Koth | Loadouts up, and how steady is its uptime?

Right now, Deathloop Battlefield | Weekly | Koth | Loadouts is online. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 17 of 168 hours, or 10% of the time. On 14 September 2026, Rust Server Score saw it for the first time.

Does Deathloop Battlefield | Weekly | Koth | Loadouts perform well?

The average over the last 48 hours was 10 server fps, and it never went below 5. Up to 39,371 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,906 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Deathloop Battlefield | Weekly | Koth | Loadouts sit?

The server Deathloop Battlefield | Weekly | Koth | Loadouts is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Deathloop Battlefield | Weekly | Koth | Loadouts wipe, and how often?

Its tag sets the prediction, as the record holds too few of Deathloop Battlefield | Weekly | Koth | Loadouts's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 9 hours. The tags carry a weekly wipe schedule.

What happens on Deathloop Battlefield | Weekly | Koth | Loadouts when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

Where does Deathloop Battlefield | Weekly | Koth | Loadouts sit among Rust servers?

In North America, Deathloop Battlefield | Weekly | Koth | Loadouts is #1,306, and overall it is #10,893 on player hours over the last seven days, in the top 49% of all ranked servers.

Is Deathloop Battlefield | Weekly | Koth | Loadouts a busy server?

Right now, 0 players are on Deathloop Battlefield | Weekly | Koth | Loadouts, which has 50 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 07:00 UTC, with an average of 1 players.

Lists and filters

What do Deathloop Battlefield | Weekly | Koth | Loadouts's tags stand for?

The game's browser takes its cue from the tags Deathloop Battlefield | Weekly | Koth | Loadouts has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Deathloop Battlefield | Weekly | Koth | Loadouts appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Deathloop Battlefield | Weekly | Koth | Loadouts among them: Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

How is Deathloop Battlefield | Weekly | Koth | Loadouts set up, and what rules does it keep?

The name of Deathloop Battlefield | Weekly | Koth | Loadouts gives no gather rate. The group limit stays at the game's default of 8 players. You get battlefield here, kits and high rates for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Deathloop Battlefield | Weekly | Koth | Loadouts uses?

Deathloop Battlefield | Weekly | Koth | Loadouts runs a game-generated procedural map at size 2,400, seed 1376975975. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Deathloop Battlefield | Weekly | Koth | Loadouts?

To connect, start Rust, press F1, and type client.connect 66.51.99.58:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ZUR7CjSE5P.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Gameplay

^i
Battlefield PvP runs fast here, with kits and boosted rates.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.