On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,252 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #367 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7.5
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 22:53 UTC17d ago
2
–
running
0
Thu 8 Oct, 18:12 UTC20d ago
1
halved by day 1
3.2 days
0
Thu 1 Oct, 18:14 UTCFW27d ago
0
–
7 days
0
Sat 5 Sep, 22:26 UTC53d ago
2
halved by day 14
25.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Apophis2 Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.62:28045 is the address to use.
How reliable is Apophis2 Rust Server, and is it up?
Right now, Apophis2 Rust Server is online. According to its reported uptime, the last restart was about 6 days 19 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Apophis2 Rust Server run?
The average over the last 48 hours was 5 server fps, and it never went below 5. Up to 211,667 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,291 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Apophis2 Rust Server on?
The server Apophis2 Rust Server is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Apophis2 Rust Server reset?
The force wipe each month is the only wipe Apophis2 Rust Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 17 days 9 hours. The tags show a monthly wipe schedule.
What happens on Apophis2 Rust Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 7.5.
Player numbers
Where does Apophis2 Rust Server sit among Rust servers?
In the top 69% of all ranked servers, Apophis2 Rust Server sits at #15,338 for player hours over the last seven days. It comes #367 among servers in the duo group.
How many players does Apophis2 Rust Server usually have?
Apophis2 Rust Server is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Tags
How should you read the tags on Apophis2 Rust Server?
The game's browser takes its cue from the tags Apophis2 Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams cap out at 2; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod). The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Apophis2 Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Apophis2 Rust Server: Duo servers, marked like a report and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Apophis2 Rust Server?
The name of Apophis2 Rust Server gives no gather rate. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Apophis2 Rust Server runs which map?
The game generates the procedural map on Apophis2 Rust Server at size 6,000 with seed 2102580103. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Apophis2 Rust Server?
To connect, start Rust, press F1, and type client.connect 66.51.99.62:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts2,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitTeams cap out at 2.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).