On the class lists: D (46), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average3peak 8
Rank#2,251top 10% · #360 in NA
Last wipe8d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,251 on player hours.
Uptimehours on the list, last 48
6/ 100
F
Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours
41/ 100
F
Needs to work on its frame rate: 24 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
79/ 100
B
Climbing fast: up 1,325 places this week.
A term to build on.
Strongest in standing (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 19% in NA, and #156 of the duo servers (top 37%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
8d 5hThu 5 Nov, 19:00 UTCFW
36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 13:03 UTC9d ago
5
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see ZV9 Solo/Duo 2x Loot+ listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.63:28025.
Is ZV9 Solo/Duo 2x Loot+ up, and how steady is its uptime?
The server is down: ZV9 Solo/Duo 2x Loot+ is offline now, with the last sighting 45 hours ago. The uptime it reports puts the last restart at about 6 hours ago. It was up 137 of 168 hours over the last 7 full days, which is 82% of the time. It was first seen by Rust Server Score on 19 October 2026.
Is ZV9 Solo/Duo 2x Loot+ smooth to play on?
The average over the last 48 hours was 24 server fps, and it never went below 13. Up to 83,345 entities were in the world, covering buildings, deployables and the rest. Up to 2,266 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is ZV9 Solo/Duo 2x Loot+ on?
The server ZV9 Solo/Duo 2x Loot+ is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does ZV9 Solo/Duo 2x Loot+ reset?
The force wipe each month is the only wipe ZV9 Solo/Duo 2x Loot+ takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 8 days 20 hours. Its tags record that it wipes monthly.
What happens on ZV9 Solo/Duo 2x Loot+ when wipe day arrives?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 27 hours after it began.
Player numbers
What position does ZV9 Solo/Duo 2x Loot+ hold in the rankings?
In North America, ZV9 Solo/Duo 2x Loot+ is #360, and overall it is #2,251 on player hours over the last seven days, in the top 10% of all ranked servers. In the duo group, it ranks #156.
Is ZV9 Solo/Duo 2x Loot+ a busy server?
The last sighting of ZV9 Solo/Duo 2x Loot+ was 45 hours ago, and it is offline right now. It peaked at 8 and averaged 3 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.
Tags
How should you read the tags on ZV9 Solo/Duo 2x Loot+?
You'll see ZV9 Solo/Duo 2x Loot+ tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does ZV9 Solo/Duo 2x Loot+ appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ZV9 Solo/Duo 2x Loot+ among them: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
Which rules does ZV9 Solo/Duo 2x Loot+ enforce, and what are its settings?
Going by its name, ZV9 Solo/Duo 2x Loot+ runs 2x gather. You can have up to 2 players in a group (duo). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ZV9 Solo/Duo 2x Loot+ uses?
The game generates the procedural map on ZV9 Solo/Duo 2x Loot+ at size 3,500 with seed 460266976. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to ZV9 Solo/Duo 2x Loot+?
Enter client.connect 66.51.99.63:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A); population is the one to work on (F).