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Every Rust server graded on real, live numbers. 42,799 players on the roll · 11,664 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 66.51.99.64:28045
Name of server

Ya Dig It

RegisterPresentOnline
Region–
Address66.51.99.64:28045
Last checked11m ago
monthly wipes moddedoxidepremium
Launch Rust and join
Overall grade

Not there yet

29 out of 100, the average of 6 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe14d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 4,279 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

0246803:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:55 UTC14d ago 1 – running 0
Sat 26 Sep, 18:04 UTC31d ago 2 halved by day 2 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
28 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
41 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
68 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is Ya Dig It?

Ya Dig It leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.64:28045 is the address to use.

Is Ya Dig It up, and how steady is its uptime?

You can join now: Ya Dig It is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 26 September 2026.

How well does Ya Dig It run?

The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 377,198 entities, including buildings, deployables and all else in the world. At its highest, it used 7,062 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is Ya Dig It on?

Rust network protocol 2634 and build 167781 on Linux is what Ya Dig It runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Ya Dig It wipe, and how often?

The force wipe each month is the only wipe Ya Dig It takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 14 days 7 hours have passed since this world was made. Its tags record that it wipes monthly.

What happens on Ya Dig It when wipe day arrives?

The average peak on its recent wipes was 2 players. Peak numbers came 30 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player count

What position does Ya Dig It hold in the rankings?

In the top 69% of all ranked servers, Ya Dig It sits at #15,411 for player hours over the last seven days.

What does the population on Ya Dig It look like?

With 50 slots available, Ya Dig It currently has 0 players. A seven-day average of 0 players applies here.

Tags

How should you read the tags on Ya Dig It?

The game's browser takes its cue from the tags Ya Dig It has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Ya Dig It?

Rust Server Score lists that include Ya Dig It: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on Ya Dig It?

You will find no gather rate in the name of Ya Dig It. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

Ya Dig It runs which map?

Ya Dig It runs a game-generated procedural map at size 6,000, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to Ya Dig It?

To connect, start Rust, press F1, and type client.connect 66.51.99.64:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.