On the class lists: F (39), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#8,791top 39% · #2162 in EU
Last wipe10d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,791 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
15/ 100
F
Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 2,435 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 18 OctMon 5 OctFri 25 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 18:09 UTC10d ago
1
–
running
1
Mon 5 Oct, 04:30 UTC24d ago
1
halved by day 5
13.6 days
0
Fri 25 Sep, 17:58 UTC33d ago
2
halved by day 7
9.4 days
0
Fri 18 Sep, 20:48 UTC40d ago
0
–
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Pine Hosting - Rust Server sit?
You'll see Pine Hosting - Rust Server listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.71:28020.
How reliable is Pine Hosting - Rust Server, and is it up?
Right now, Pine Hosting - Rust Server is online. According to its reported uptime, the last restart was about 3 days 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Pine Hosting - Rust Server smooth to play on?
It never fell below 5 server fps in the last 48 hours, averaging 9. Up to 42,099 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,267 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Pine Hosting - Rust Server running?
The server Pine Hosting - Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Pine Hosting - Rust Server wipe its map?
The force wipe each month is the only wipe Pine Hosting - Rust Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 10 days 12 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Pine Hosting - Rust Server?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 6.
Player numbers
Where does Pine Hosting - Rust Server place in the wider field of Rust servers?
Over the last seven days, Pine Hosting - Rust Server has #8,791 for player hours, in the top 39% of all ranked servers and #2,162 in Europe.
Is Pine Hosting - Rust Server a busy server?
Pine Hosting - Rust Server is showing 1 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on Pine Hosting - Rust Server?
You'll see Pine Hosting - Rust Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Pine Hosting - Rust Server?
Rust Server Score lists that include Pine Hosting - Rust Server: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
How is Pine Hosting - Rust Server set up, and what rules does it keep?
Nothing in the name of Pine Hosting - Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Pine Hosting - Rust Server?
The game generates the procedural map on Pine Hosting - Rust Server at size 2,700 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join Pine Hosting - Rust Server?
To connect, start Rust, press F1, and type client.connect 66.51.99.71:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).