On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,339top 69% · #1521 in NA
Last wipe21d agoweekly schedule
Next wipe6d 1hWed 4 Nov, 00:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 166 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 00:04 UTC, in 6d 1h.
Its weekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 1hWed 4 Nov, 00:04 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
13d 1hWed 11 Nov, 00:04 UTC
20d 1hWed 18 Nov, 00:04 UTC
27d 1hWed 25 Nov, 00:04 UTC
34d 1hWed 2 Dec, 00:04 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
41d 1hWed 9 Dec, 00:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 00:04 UTC21d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Saturn's Wasteland, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 66.51.99.71:28030.
How dependable is Saturn's Wasteland, and is it online at the moment?
Right now, Saturn's Wasteland is online. About 6 days 8 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Saturn's Wasteland smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak, it held 69,826 entities, including buildings, deployables and all else in the world. Up to 2,428 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Saturn's Wasteland running?
You will find Saturn's Wasteland on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Saturn's Wasteland wipe its map?
Too few wipes on Saturn's Wasteland are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Wednesday 4 November at 00:04 UTC. 21 days 20 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Saturn's Wasteland?
Recent wipes have peaked at 2 players on average. Peak numbers came 13 hours into the latest wipe.
Player count
Where does Saturn's Wasteland place in the wider field of Rust servers?
Over the last seven days, Saturn's Wasteland has #15,339 for player hours, in the top 69% of all ranked servers and #1,521 in North America. It comes #527 among servers in the trio group.
Is Saturn's Wasteland a busy server?
Right now, 0 players are on Saturn's Wasteland, which has 50 slots. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Saturn's Wasteland?
The game's browser takes its cue from the tags Saturn's Wasteland has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team may go above 3; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Saturn's Wasteland?
Rust Server Score lists that include Saturn's Wasteland: Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Map and rules
What settings and rules apply on Saturn's Wasteland?
Nothing in the name of Saturn's Wasteland states a gather rate. The cap on group size is 3 players (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Saturn's Wasteland uses?
The game generates the procedural map on Saturn's Wasteland at size 3,300 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Saturn's Wasteland?
Enter client.connect 66.51.99.71:28030 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitNo team may go above 3.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).