On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,006top 23% · #856 in NA
Last wipe6d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,006 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
13/ 100
F
Needs to work on its frame rate: 8 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,737 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 46% in NA, and #257 of the duo servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 21 OctWed 21 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 19:55 UTC6d ago
3
–
running
0
Wed 21 Oct, 00:08 UTC7d ago
4
–
0.8 days
0
Fri 16 Oct, 23:02 UTC11d ago
5
halved by day 2
4 days
2
Thu 15 Oct, 02:49 UTC13d ago
6
–
1.8 days
3
Wed 14 Oct, 00:13 UTC14d ago
5
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MiniMayham | 2x Solo Duo | Big Map?
You'll see MiniMayham | 2x Solo Duo | Big Map listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.76:28015 is the address to use.
How dependable is MiniMayham | 2x Solo Duo | Big Map, and is it online at the moment?
Right now, MiniMayham | 2x Solo Duo | Big Map is online. About 5 days 10 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 14 October 2026, Rust Server Score saw it for the first time.
Is MiniMayham | 2x Solo Duo | Big Map smooth to play on?
It averaged 8 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 37,398 entities. Up to 2,714 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is MiniMayham | 2x Solo Duo | Big Map on?
Rust network protocol 2635 and build 168909 on Linux is what MiniMayham | 2x Solo Duo | Big Map runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does MiniMayham | 2x Solo Duo | Big Map wipe, and how often?
Once a month, MiniMayham | 2x Solo Duo | Big Map wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 6 days 11 hours. Its tags record that it wipes monthly.
What happens on MiniMayham | 2x Solo Duo | Big Map when wipe day arrives?
The average peak on its recent wipes was 4 players. 16 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
What position does MiniMayham | 2x Solo Duo | Big Map hold in the rankings?
In North America, MiniMayham | 2x Solo Duo | Big Map is #856, and overall it is #5,006 on player hours over the last seven days, in the top 23% of all ranked servers. In the duo group, it ranks #257.
Is MiniMayham | 2x Solo Duo | Big Map a busy server?
MiniMayham | 2x Solo Duo | Big Map is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.
Tags and filters
How should you read the tags on MiniMayham | 2x Solo Duo | Big Map?
You'll see MiniMayham | 2x Solo Duo | Big Map tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show MiniMayham | 2x Solo Duo | Big Map?
These Rust Server Score lists count MiniMayham | 2x Solo Duo | Big Map among them: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
Which rules does MiniMayham | 2x Solo Duo | Big Map enforce, and what are its settings?
The name of MiniMayham | 2x Solo Duo | Big Map points to a 2x gather rate. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on MiniMayham | 2x Solo Duo | Big Map?
A procedural map of size 2,500 and seed 1337, generated by the game, is what MiniMayham | 2x Solo Duo | Big Map runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to MiniMayham | 2x Solo Duo | Big Map?
Enter client.connect 66.51.99.76:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).