On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,399top 69% · #1542 in NA
Last wipe15d agoweekly schedule
Next wipe5d 12hMon 2 Nov, 23:36 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,399 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 226 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #197 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 23:36 UTC, in 5d 12h.
Its weekly schedule tag · low confidence
usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
5d 12hMon 2 Nov, 23:36 UTC
8d 8hThu 5 Nov, 19:00 UTCFW
12d 12hMon 9 Nov, 23:36 UTC
19d 12hMon 16 Nov, 23:36 UTC
26d 12hMon 23 Nov, 23:36 UTC
33d 12hMon 30 Nov, 23:36 UTC
36d 8hThu 3 Dec, 19:00 UTCFW
40d 12hMon 7 Dec, 23:36 UTC
The first 48 hours of its last wipes
Mon 12 OctSun 11 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 23:36 UTC15d ago
1
–
running
0
Sun 11 Oct, 20:32 UTC16d ago
2
–
1.1 days
1
Wed 7 Oct, 02:09 UTC21d ago
1
✓ held half
4.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see AD-R listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.77:28035.
How dependable is AD-R, and is it online at the moment?
The server is up: AD-R is online now. About 5 days 20 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 7 October 2026.
Does AD-R perform well?
It never fell below 5 server fps in the last 48 hours, averaging 5. Up to 45,337 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,467 MB. Players feel lag when fps drops and entities pile up.
What Rust version is AD-R on?
Rust network protocol 2634 and build 167781 on Linux is what AD-R runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does AD-R reset?
Its tag sets the prediction, as the record holds too few of AD-R's wipes to confirm its schedule. Expect the next wipe on Monday 2 November at 23:36 UTC. 15 days 10 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on AD-R?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
Where does AD-R sit among Rust servers?
Over the last seven days, AD-R has #15,399 for player hours, in the top 69% of all ranked servers and #1,542 in North America. It comes #197 among servers in the solo group.
What does the population on AD-R look like?
With 50 slots available, AD-R currently has 0 players. A seven-day average of 0 players applies here.
Tags
How should you read the tags on AD-R?
You'll see AD-R tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts1 (Group limit): No team may go above 1; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show AD-R?
These Rust Server Score lists count AD-R among them: Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly.
Server rules
How is AD-R set up, and what rules does it keep?
Nothing in the name of AD-R states a gather rate. Solo play only, with no teams permitted. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on AD-R?
AD-R runs a game-generated procedural map at size 3,000, seed 436589391. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto AD-R?
Enter client.connect 66.51.99.77:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts1
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts1
Group limitNo team may go above 1.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).