On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,652top 43% · #1255 in NA
Last wipe6d agoweekly schedule
Next wipe15hThu 29 Oct, 22:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,652 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,636 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 67% in NA, and #489 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 22:27 UTC, in 15h.
Its weekly schedule tag · low confidence
usual gap5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
Coming wipes
15hThu 29 Oct, 22:27 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
14d 15hThu 12 Nov, 22:27 UTC
21d 15hThu 19 Nov, 22:27 UTC
28d 15hThu 26 Nov, 22:27 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
42d 15hThu 10 Dec, 22:27 UTC
The first 48 hours of its last wipes
Thu 22 OctSun 11 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 22:27 UTC6d ago
1
–
running
0
Sun 11 Oct, 20:04 UTC17d ago
2
halved by day 2
11.1 days
0
Sun 11 Oct, 11:16 UTC17d ago
2
–
0.4 days
1
Sat 10 Oct, 03:49 UTC19d ago
2
–
1.3 days
0
Thu 24 Sep, 23:57 UTC34d ago
1
halved by day 3
15.2 days
0
Sun 20 Sep, 00:56 UTC39d ago
1
halved by day 1
5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Grub’s Warzone, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.79:28040.
How reliable is Grub’s Warzone, and is it up?
The server is up: Grub’s Warzone is online now. About 6 days 6 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Grub’s Warzone smooth to play on?
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak, it held 50,959 entities, including buildings, deployables and all else in the world. Up to 2,485 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Grub’s Warzone on?
Rust network protocol 2635 and build 168909 on Linux is what Grub’s Warzone runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Grub’s Warzone wipe, and how often?
Too few wipes on Grub’s Warzone are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 22:27 UTC. The world it runs now was created 6 days 8 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on Grub’s Warzone?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Grub’s Warzone place in the wider field of Rust servers?
In North America, Grub’s Warzone is #1,255, and overall it is #9,652 on player hours over the last seven days, in the top 43% of all ranked servers. It comes #489 among servers in the quad group.
What does the population on Grub’s Warzone look like?
Grub’s Warzone is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.
Tags
What is meant by the tags on Grub’s Warzone?
You'll see Grub’s Warzone tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Grub’s Warzone?
Rust Server Score lists that include Grub’s Warzone: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
How is Grub’s Warzone set up, and what rules does it keep?
You will find no gather rate in the name of Grub’s Warzone. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Grub’s Warzone?
The game generates the procedural map on Grub’s Warzone at size 3,000 with seed 131415. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Grub’s Warzone?
Enter client.connect 66.51.99.79:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,^q,sc1,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
sc1
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).