On the class lists: C (60), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average5peak 17
Rank#1,397top 6% · #204 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,397 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
84/ 100
B+
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 174 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 11% in NA, and #67 of the solo servers (top 30%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak25players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 25, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:08 UTCFW27d ago
25
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Old Dad's 2X Solo Only 2.0 based in?
The NA tag on Old Dad's 2X Solo Only 2.0 puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.99.87:28050.
How reliable is Old Dad's 2X Solo Only 2.0, and is it up?
The server is up: Old Dad's 2X Solo Only 2.0 is online now. According to its reported uptime, the last restart was about 7 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Old Dad's 2X Solo Only 2.0 perform well?
It averaged 51 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 217,869 entities. Memory use reached up to 6,216 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Old Dad's 2X Solo Only 2.0 on?
The server Old Dad's 2X Solo Only 2.0 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Old Dad's 2X Solo Only 2.0 wipe, and how often?
The force wipe each month is the only wipe Old Dad's 2X Solo Only 2.0 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 4 hours. Its tags list a monthly wipe schedule.
What happens on Old Dad's 2X Solo Only 2.0 when wipe day arrives?
The average peak on its recent wipes was 25 players. 8 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does Old Dad's 2X Solo Only 2.0 hold in the rankings?
In North America, Old Dad's 2X Solo Only 2.0 is #204, and overall it is #1,397 on player hours over the last seven days, in the top 6% of all ranked servers. In the solo group, it ranks #67.
What does the population on Old Dad's 2X Solo Only 2.0 look like?
With 50 slots available, Old Dad's 2X Solo Only 2.0 currently has 4 players. The seven-day average is 5 players, with a peak of 17. The busiest time in the last 48 hours was 23:00 UTC, with an average of 8 players.
Tags
What do Old Dad's 2X Solo Only 2.0's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts1 (Group limit): Teams cap out at 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Old Dad's 2X Solo Only 2.0 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Old Dad's 2X Solo Only 2.0?
These Rust Server Score lists count Old Dad's 2X Solo Only 2.0 among them: 2x Rust servers, graded, Modded Rust servers, graded, Solo Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is Old Dad's 2X Solo Only 2.0 set up, and what rules does it keep?
Old Dad's 2X Solo Only 2.0 sets gather at 2x, as its name suggests. Solo play only, with no teams permitted. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Old Dad's 2X Solo Only 2.0 uses?
A procedural map of size 4,400 and seed 1441365713, generated by the game, is what Old Dad's 2X Solo Only 2.0 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Old Dad's 2X Solo Only 2.0?
Enter client.connect 66.51.99.87:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts1,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts1
Group limitTeams cap out at 1.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).