On the class lists: B− (73), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average1peak 4
Rank#3,905top 18% · #1430 in EU
Last wipe3d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,905 on player hours.
Uptimehours on the list, last 48
88/ 100
A−
Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 198 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
94/ 100
A
Climbing fast: up 3,459 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 49% in EU, and #286 of the trio servers (top 46%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 21:59 UTC3d ago
3
–
running
0
Fri 23 Oct, 09:05 UTC6d ago
3
✓ held half
3.5 days
1
Thu 22 Oct, 09:56 UTC7d ago
3
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Shady Rust Solo/Duo/Trio Vanilla+ based in?
You'll see Shady Rust Solo/Duo/Trio Vanilla+ listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 67.208.55.175:28025.
Is Shady Rust Solo/Duo/Trio Vanilla+ up, and how steady is its uptime?
Right now, Shady Rust Solo/Duo/Trio Vanilla+ is online. According to its reported uptime, the last restart was about 2 days 12 hours ago. It was up 62% of the time over the last 7 full days, 105 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
How well does Shady Rust Solo/Duo/Trio Vanilla+ run?
The average over the last 48 hours was 198 server fps, and it never went below 75. At its peak, it held 91,638 entities, including buildings, deployables and all else in the world. Up to 2,895 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Shady Rust Solo/Duo/Trio Vanilla+ on?
Rust network protocol 2635 and build 168909 on Windows is what Shady Rust Solo/Duo/Trio Vanilla+ runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Shady Rust Solo/Duo/Trio Vanilla+ reset?
Once a month, Shady Rust Solo/Duo/Trio Vanilla+ wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 3 days. Its tags list a monthly wipe schedule.
What happens on Shady Rust Solo/Duo/Trio Vanilla+ when wipe day arrives?
Recent wipes have peaked at 3 players on average. 46 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does Shady Rust Solo/Duo/Trio Vanilla+ sit among Rust servers?
Over the last seven days, Shady Rust Solo/Duo/Trio Vanilla+ has #3,905 for player hours, in the top 18% of all ranked servers and #1,430 in Europe. In the trio group, it ranks #286.
How many players does Shady Rust Solo/Duo/Trio Vanilla+ usually have?
Right now, 0 players are on Shady Rust Solo/Duo/Trio Vanilla+, which has 150 slots. It peaked at 4 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 3 players.
Tags and filters
What do Shady Rust Solo/Duo/Trio Vanilla+'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts3 (Group limit): No team may go above 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags Shady Rust Solo/Duo/Trio Vanilla+ publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Shady Rust Solo/Duo/Trio Vanilla+?
These Rust Server Score lists count Shady Rust Solo/Duo/Trio Vanilla+ among them: European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last week.
Server rules
How is Shady Rust Solo/Duo/Trio Vanilla+ set up, and what rules does it keep?
The name of Shady Rust Solo/Duo/Trio Vanilla+ gives no gather rate. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Shady Rust Solo/Duo/Trio Vanilla+ runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Shady Rust Solo/Duo/Trio Vanilla+ runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Shady Rust Solo/Duo/Trio Vanilla+?
Enter client.connect 67.208.55.175:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts3
Group limitNo team may go above 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).