On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average1peak 6
Rank#3,922top 18%
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,922 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 121 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
98/ 100
A+
Climbing fast: up 3,769 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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···WWW·
·WWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 13:30 UTC47m ago
–
–
–
1
Thu 29 Oct, 12:30 UTC1h ago
–
–
–
1
Wed 28 Oct, 06:02 UTC1d ago
–
–
–
0
Wed 28 Oct, 04:56 UTC1d ago
–
–
–
1
Tue 27 Oct, 23:10 UTC1d ago
–
–
–
0
Tue 27 Oct, 21:36 UTC1d ago
–
–
–
0
Sat 24 Oct, 12:16 UTC5d ago
–
–
–
4
Sat 24 Oct, 04:50 UTC5d ago
–
–
–
1
Sat 24 Oct, 04:32 UTC5d ago
–
–
–
0
Sat 24 Oct, 01:05 UTC5d ago
–
–
–
0
Fri 23 Oct, 04:52 UTC6d ago
–
–
–
0
Fri 23 Oct, 04:38 UTC6d ago
–
–
–
0
Thu 22 Oct, 12:12 UTC7d ago
–
–
–
0
Thu 22 Oct, 07:05 UTC7d ago
–
–
–
2
Thu 22 Oct, 00:07 UTC7d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ECHO 10X | AU | PVP | CLANS | EVENTS sit?
No region tag appears for ECHO 10X | AU | PVP | CLANS | EVENTS, but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. 67.213.125.205:7068 is the address to use.
How dependable is ECHO 10X | AU | PVP | CLANS | EVENTS, and is it online at the moment?
Right now, ECHO 10X | AU | PVP | CLANS | EVENTS is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 21 October 2026, Rust Server Score saw it for the first time.
Does ECHO 10X | AU | PVP | CLANS | EVENTS perform well?
It never fell below 82 server fps in the last 48 hours, averaging 135. Buildings, deployables and everything else in the world added up to as many as 76,588 entities. At its highest, it used 2,486 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is ECHO 10X | AU | PVP | CLANS | EVENTS running?
You will find ECHO 10X | AU | PVP | CLANS | EVENTS on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does ECHO 10X | AU | PVP | CLANS | EVENTS reset?
A fresh world arrives every few hours on ECHO 10X | AU | PVP | CLANS | EVENTS, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does ECHO 10X | AU | PVP | CLANS | EVENTS place in the wider field of Rust servers?
In the top 18% of all ranked servers, ECHO 10X | AU | PVP | CLANS | EVENTS sits at #3,922 for player hours over the last seven days.
How many players does ECHO 10X | AU | PVP | CLANS | EVENTS usually have?
Right now, 1 players are on ECHO 10X | AU | PVP | CLANS | EVENTS, which has 150 slots. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 2 players.
Tags and filters
What is meant by the tags on ECHO 10X | AU | PVP | CLANS | EVENTS?
You'll see ECHO 10X | AU | PVP | CLANS | EVENTS tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts26 (Group limit): Teams cap out at 26; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ECHO 10X | AU | PVP | CLANS | EVENTS?
These Rust Server Score lists count ECHO 10X | AU | PVP | CLANS | EVENTS among them: 10x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.
Map and rules
What settings and rules apply on ECHO 10X | AU | PVP | CLANS | EVENTS?
ECHO 10X | AU | PVP | CLANS | EVENTS sets gather at 10x, as its name suggests. The limit for a group is 26 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
ECHO 10X | AU | PVP | CLANS | EVENTS runs which map?
A procedural map of size 3,800 and seed 1337, generated by the game, is what ECHO 10X | AU | PVP | CLANS | EVENTS runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How do you get onto ECHO 10X | AU | PVP | CLANS | EVENTS?
To connect, start Rust, press F1, and type client.connect 67.213.125.205:7068. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://echorust.app.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts26,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts26
Group limitTeams cap out at 26.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).