On the class lists: C (62), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 4
Rank#3,384top 15%
Last wipe3d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,384 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 191 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
77/ 100
B
Climbing fast: up 1,812 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, and #207 of the duo servers (top 49%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 8
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 25 OctTue 6 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 14:09 UTC3d ago
4
–
running
0
Tue 6 Oct, 17:01 UTC22d ago
3
halved by day 8
18.9 days
1
Sun 4 Oct, 18:01 UTC24d ago
3
–
2 days
1
Sat 3 Oct, 17:24 UTC25d ago
3
–
1 days
2
Thu 1 Oct, 17:34 UTCFW27d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?
You'll find no region listed by Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 67.216.85.245:25611.
How dependable is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep, and is it online at the moment?
You can join now: Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep is online. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 28 September 2026.
Does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep perform well?
It never fell below 76 server fps in the last 48 hours, averaging 191. At its peak, it held 97,352 entities, including buildings, deployables and all else in the world. Up to 3,262 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep running?
You will find Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep reset?
Once a month, Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 3 days 15 hours. Its tags list a monthly wipe schedule.
What happens on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player count
What position does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep hold in the rankings?
In the top 15% of all ranked servers, Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep sits at #3,384 for player hours over the last seven days. It comes #207 among servers in the duo group.
Is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep a busy server?
Right now, 1 players are on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep, which has 100 slots. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 3 players.
Tags
What is meant by the tags on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?
You'll see Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?
These Rust Server Score lists count Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep among them: Duo servers, marked like a report, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
How is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep set up, and what rules does it keep?
The name of Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep gives no gather rate. The cap on group size is 2 players (duo). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep uses?
The game generates the procedural map on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep at size 4,000 with seed 1355903. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?
To connect, start Rust, press F1, and type client.connect 67.216.85.245:25611. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rusthub.uk/sites/naked-afraid.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs168909,ts2
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).