On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 2
Rank#5,911top 27% · #971 in NA
Last wipe2d agoweekly schedule
Next wipe4d 16hMon 2 Nov, 13:13 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #5,911 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
95/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 873 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 13:13 UTC, in 4d 16h.
Its weekly schedule tag · low confidence
usual gap6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3
Coming wipes
4d 16hMon 2 Nov, 13:13 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
11d 16hMon 9 Nov, 13:13 UTC
18d 16hMon 16 Nov, 13:13 UTC
25d 16hMon 23 Nov, 13:13 UTC
32d 16hMon 30 Nov, 13:13 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
39d 16hMon 7 Dec, 13:13 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 19 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 13:13 UTC2d ago
2
–
running
1
Mon 19 Oct, 22:08 UTC8d ago
2
halved by day 3
6.6 days
0
Mon 5 Oct, 12:55 UTC23d ago
1
halved by day 3
14.4 days
1
Thu 1 Oct, 18:26 UTCFW27d ago
1
halved by day 2
3.8 days
0
Fri 25 Sep, 18:52 UTC33d ago
2
halved by day 4
6 days
0
Mon 21 Sep, 15:59 UTC37d ago
2
halved by day 3
4.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RaidLands - NA 10x | No BPs | Kits | Max Group 16 based in?
In North America, according to its own listing, sits RaidLands - NA 10x | No BPs | Kits | Max Group 16, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 67.217.48.150:25586 is the address to use.
How reliable is RaidLands - NA 10x | No BPs | Kits | Max Group 16, and is it up?
You can join now: RaidLands - NA 10x | No BPs | Kits | Max Group 16 is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does RaidLands - NA 10x | No BPs | Kits | Max Group 16 perform well?
It averaged 57 server fps over the last 48 hours, with a low of 13. Buildings, deployables and everything else in the world added up to as many as 95,676 entities. Memory use reached up to 3,404 MB. Players feel lag when fps drops and entities pile up.
What Rust version is RaidLands - NA 10x | No BPs | Kits | Max Group 16 on?
The server RaidLands - NA 10x | No BPs | Kits | Max Group 16 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does RaidLands - NA 10x | No BPs | Kits | Max Group 16 reset?
Its tag sets the prediction, as the record holds too few of RaidLands - NA 10x | No BPs | Kits | Max Group 16's wipes to confirm its schedule. It is due to wipe next on Monday 2 November at 13:13 UTC. It has been running its current world for 2 days 7 hours. Its tags state that it wipes weekly.
What happens on RaidLands - NA 10x | No BPs | Kits | Max Group 16 when wipe day arrives?
Recent wipes have peaked at 2 players on average. 7 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does RaidLands - NA 10x | No BPs | Kits | Max Group 16 place in the wider field of Rust servers?
In North America, RaidLands - NA 10x | No BPs | Kits | Max Group 16 is #971, and overall it is #5,911 on player hours over the last seven days, in the top 27% of all ranked servers.
How many players does RaidLands - NA 10x | No BPs | Kits | Max Group 16 usually have?
RaidLands - NA 10x | No BPs | Kits | Max Group 16 is showing 0 players right now, with 250 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, with an average of 2 players.
Tags and filters
How should you read the tags on RaidLands - NA 10x | No BPs | Kits | Max Group 16?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser are the tags RaidLands - NA 10x | No BPs | Kits | Max Group 16 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show RaidLands - NA 10x | No BPs | Kits | Max Group 16?
These Rust Server Score lists count RaidLands - NA 10x | No BPs | Kits | Max Group 16 among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.
Map and rules
How is RaidLands - NA 10x | No BPs | Kits | Max Group 16 set up, and what rules does it keep?
Going by its name, RaidLands - NA 10x | No BPs | Kits | Max Group 16 runs 10x gather. The limit for a group is 16 players. It runs battlefield, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RaidLands - NA 10x | No BPs | Kits | Max Group 16?
A procedural map of size 4,000 and seed 1749233672, generated by the game, is what RaidLands - NA 10x | No BPs | Kits | Max Group 16 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to RaidLands - NA 10x | No BPs | Kits | Max Group 16?
Enter client.connect 67.217.48.150:25586 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://raidlands.net/.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^w,^i,NA,gmrust,cs168909,ts16
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).