On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average2peak 8
Rank#2,964top 13%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
12/ 100
F
A quiet classroom so far: 2 of 20 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,964 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 812 places this week.
A term to build on.
Strongest in standing (A−); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, and #189 of the duo servers (top 45%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 5.5
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 23:22 UTC6d ago
8
–
running
0
Thu 15 Oct, 21:09 UTC13d ago
5
halved by day 4
7.1 days
0
Fri 9 Oct, 23:50 UTC19d ago
3
✓ held half
5.9 days
0
Fri 18 Sep, 23:24 UTC40d ago
3
halved by day 7
21 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
rusty's revenge leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 67.247.178.112:28015.
How reliable is rusty's revenge, and is it up?
The server is down: rusty's revenge is offline now, with the last sighting 26 hours ago. For the last 7 full days, it was up 77 of 168 hours, or 46% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is rusty's revenge on?
The server rusty's revenge is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does rusty's revenge reset?
No next wipe can be predicted for rusty's revenge, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 6 days 3 hours have passed since this world was made.
What should you expect from wipe day on rusty's revenge?
Across its recent wipes, the busiest moments averaged 5 players. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. In the other wipes it slipped under half by day 5.5.
Player numbers
What position does rusty's revenge hold in the rankings?
In the top 13% of all ranked servers, rusty's revenge sits at #2,964 for player hours over the last seven days. In the duo group, it ranks #189.
How many players does rusty's revenge usually have?
rusty's revenge is offline at the moment; the last time it was seen was 26 hours ago. The seven-day average is 2 players, with a peak of 8. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.
Tags and filters
What do rusty's revenge's tags stand for?
You'll see rusty's revenge tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): The server holds 20 slots; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does rusty's revenge appear in the Rust Server Score lists and filters?
Rust Server Score lists that include rusty's revenge: Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.
Server rules
What settings and rules apply on rusty's revenge?
Nothing in the name of rusty's revenge states a gather rate. You can have up to 2 players in a group (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on rusty's revenge?
The game generates a procedural map for rusty's revenge.
How to join
What is the way to join rusty's revenge?
Enter client.connect 67.247.178.112:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersThe server holds 20 slots.
ts2
Group limitNo team may go above 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A−); uptime is the one to work on (F).