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Every Rust server graded on real, live numbers. 35,778 players on the roll · 11,612 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 67.60.51.136:28015
Name of server

WD-41 | Roleplay | PvE

RegisterPresentOnline
Region–
Address67.60.51.136:28015
Last checked9m ago
moddedcarbonpve
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 6 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 2
Rank#5,217top 23%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,217 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 9,956 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5204:0013:0023:0008:0017:0002:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020004:0013:0023:0008:0017:0002:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 244 on average
247 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 235 on average
104 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 98 on average
117 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
41 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
11 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 52 on average
43 / 250

Quick answers

from the figures on this page

About the server

Where in the world is WD-41 | Roleplay | PvE?

You'll find no region listed by WD-41 | Roleplay | PvE. Rust Server Score takes the server's word for its location and does not trace the hardware. 67.60.51.136:28015 is the address to use.

How dependable is WD-41 | Roleplay | PvE, and is it online at the moment?

Right now, WD-41 | Roleplay | PvE is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 49 of 168 hours, or 29% of the time. It was first seen by Rust Server Score on 4 October 2026.

Is WD-41 | Roleplay | PvE smooth to play on?

It never fell below 78 server fps in the last 48 hours, averaging 113. At its peak, it held 93,765 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,090 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does WD-41 | Roleplay | PvE sit?

The server WD-41 | Roleplay | PvE is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does WD-41 | Roleplay | PvE wipe, and how often?

There is no next wipe to predict on WD-41 | Roleplay | PvE, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 30 hours.

What happens on WD-41 | Roleplay | PvE when wipe day arrives?

Recent wipes have peaked at 2 players on average. 26 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 5.

Population

What position does WD-41 | Roleplay | PvE hold in the rankings?

Over the last seven days, WD-41 | Roleplay | PvE has #5,217 for player hours, in the top 23% of all ranked servers.

How many players does WD-41 | Roleplay | PvE usually have?

Right now, 0 players are on WD-41 | Roleplay | PvE, which has 100 slots. Averaging 1 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 2 players.

Tags

What is meant by the tags on WD-41 | Roleplay | PvE?

You'll see WD-41 | Roleplay | PvE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts128 (Group limit): No team may go above 128; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does WD-41 | Roleplay | PvE appear in the Rust Server Score lists and filters?

These Rust Server Score lists count WD-41 | Roleplay | PvE among them: Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which rules does WD-41 | Roleplay | PvE enforce, and what are its settings?

You will find no gather rate in the name of WD-41 | Roleplay | PvE. The limit for a group is 128 players. roleplay is the mode here, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

WD-41 | Roleplay | PvE runs which map?

The game generates the procedural map on WD-41 | Roleplay | PvE at size 4,000 with seed 1776. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto WD-41 | Roleplay | PvE?

To connect, start Rust, press F1, and type client.connect 67.60.51.136:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts128
Group limit No team may go above 128.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.