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Every Rust server graded on real, live numbers. 71,386 players on the roll · 11,795 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 68.134.118.9:28015
Name of server

Test Server do not look

RegisterAbsentOffline
Region–
Address68.134.118.9:28015
Last checked45d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,021no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
510 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
340 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
116 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
127 / 200

Quick answers

from the figures on this page

Server details

In what location does Test Server do not look sit?

Test Server do not look leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 68.134.118.9:28015.

How reliable is Test Server do not look, and is it up?

You cannot join now: Test Server do not look is offline, last seen 45 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does Test Server do not look sit?

Rust network protocol 2633 and build 163794 on Windows is what Test Server do not look runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Test Server do not look wipe, and how often?

The record holds too few of Test Server do not look's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 45 days 2 hours have passed since this world was made.

Population

Where does Test Server do not look place in the wider field of Rust servers?

Over the last seven days, Test Server do not look has #13,021 for player hours, in the top – of all ranked servers.

Is Test Server do not look a busy server?

Test Server do not look is offline at the moment; the last time it was seen was 45 days ago.

Tags

What do Test Server do not look's tags stand for?

The game's browser takes its cue from the tags Test Server do not look has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Test Server do not look?

Rust Server Score lists that include Test Server do not look: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Test Server do not look enforce, and what are its settings?

Nothing in the name of Test Server do not look states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Test Server do not look?

Test Server do not look runs a procedural map, which the game generates.

Connecting

How should you connect to Test Server do not look?

To connect, start Rust, press F1, and type client.connect 68.134.118.9:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.