On the class lists: C (61), with population over 48 hours and no performance mark.
Players now5/ 5010% full
7-day average3peak 11
Rank#1,740top 8% · #263 in NA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,740 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 17 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 14% in NA, and #118 of the duo servers (top 28%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:04 UTCFW27d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on Edmonton Softcore Rust puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 68.150.216.96:28015 is the address to use.
How dependable is Edmonton Softcore Rust, and is it online at the moment?
You can join now: Edmonton Softcore Rust is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Edmonton Softcore Rust perform well?
It never fell below 98 server fps in the last 48 hours, averaging 124. Up to 135,326 entities were in the world, covering buildings, deployables and the rest. Up to 4,241 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Edmonton Softcore Rust sit?
Rust network protocol 2635 and build 168909 on Linux is what Edmonton Softcore Rust runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Edmonton Softcore Rust reset?
Edmonton Softcore Rust wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 5 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Edmonton Softcore Rust?
Across its recent wipes, the busiest moments averaged 12 players. Peak numbers came 34 hours into the latest wipe.
Player count
Where does Edmonton Softcore Rust place in the wider field of Rust servers?
Over the last seven days, Edmonton Softcore Rust has #1,740 for player hours, in the top 8% of all ranked servers and #263 in North America. It comes #118 among servers in the duo group.
How many players does Edmonton Softcore Rust usually have?
With 50 slots available, Edmonton Softcore Rust currently has 5 players. It peaked at 11 and averaged 3 players over the last seven days. The busiest time in the last 48 hours was 02:00 UTC, with an average of 9 players.
Tags and filters
What is meant by the tags on Edmonton Softcore Rust?
You'll see Edmonton Softcore Rust tagged with gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Its slot count is 50; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Edmonton Softcore Rust appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Edmonton Softcore Rust among them: Duo servers, marked like a report, Best community servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
How is Edmonton Softcore Rust set up, and what rules does it keep?
Nothing in the name of Edmonton Softcore Rust states a gather rate. The cap on group size is 2 players (duo). You get softcore here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Edmonton Softcore Rust runs which map?
The game generates the procedural map on Edmonton Softcore Rust at size 4,500 with seed 826330237. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Edmonton Softcore Rust?
Enter client.connect 68.150.216.96:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://steamcommunity.com/groups/yegsoftcorerust.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^s,NA,gmsoftcore,cs168909,ts2,^o
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp50
Max playersIts slot count is 50.
ts2
Group limitNo team may go above 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).