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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 69.10.49.122:28015
Name of server

RL moved to 69.169.102.194:28095

RegisterPresentOnline
Region–
Address69.10.49.122:28015
Last checked2h ago
monthly wipes moddedcarbon
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 200 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low Pop
NA · groups of 6 · monthly · 92 on average
66 / 150
Rustafied.com - EU Low Pop
EU · groups of 6 · monthly · 88 on average
140 / 150
Rustoria.co - EU Low Pop
EU · groups of 6 · monthly · 81 on average
111 / 125
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | JUST WİPED 22.10
EU · groups of 5 · monthly · 41 on average
18 / 200
Rustoria.co - US Low Pop
NA · groups of 6 · monthly · 31 on average
26 / 100
[GER/DE] Sterben für Anfänger
EU · groups of 5 · monthly · 11 on average
12 / 125

Quick answers

from the figures on this page

Server details

Which region is RL moved to 69.169.102.194:28095 based in?

RL moved to 69.169.102.194:28095 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 69.10.49.122:28015.

How reliable is RL moved to 69.169.102.194:28095, and is it up?

Right now, RL moved to 69.169.102.194:28095 is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does RL moved to 69.169.102.194:28095 perform well?

The average over the last 48 hours was 225 server fps, and it never went below 161. Up to 78,328 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,195 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is RL moved to 69.169.102.194:28095 running?

The server RL moved to 69.169.102.194:28095 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does RL moved to 69.169.102.194:28095 wipe, and how often?

The force wipe each month is the only wipe RL moved to 69.169.102.194:28095 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 20 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on RL moved to 69.169.102.194:28095?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does RL moved to 69.169.102.194:28095 sit among Rust servers?

Over the last seven days, RL moved to 69.169.102.194:28095 has #15,373 for player hours, in the top 69% of all ranked servers.

How many players does RL moved to 69.169.102.194:28095 usually have?

With 100 slots available, RL moved to 69.169.102.194:28095 currently has 0 players. Over the past seven days, the average player count was 0.

Tags

How should you read the tags on RL moved to 69.169.102.194:28095?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Teams cap out at 6; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon are the tags RL moved to 69.169.102.194:28095 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates RL moved to 69.169.102.194:28095?

One operator most likely runs these: RL moved to 69.169.102.194:28095 and 1 other server we track all publish a rustylabourers.com hostname.

Where does RL moved to 69.169.102.194:28095 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RL moved to 69.169.102.194:28095 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

How is RL moved to 69.169.102.194:28095 set up, and what rules does it keep?

Nothing in the name of RL moved to 69.169.102.194:28095 states a gather rate. A group here can reach 6 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RL moved to 69.169.102.194:28095 uses?

A procedural map of size 3,650 and seed 1337, generated by the game, is what RL moved to 69.169.102.194:28095 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

How to join

What is the way to join RL moved to 69.169.102.194:28095?

To connect, start Rust, press F1, and type client.connect 69.10.49.122:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts6
Group limit Teams cap out at 6.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.