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Every Rust server graded on real, live numbers. 96,098 players on the roll · 11,882 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 69.113.106.200:28115
Name of server

Offset Lab - local

RegisterAbsentOffline
Region–
Address69.113.106.200:28115
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

32 out of 100, the average of 3 subjects

Players now 1/ 2 50% full
7-day average1peak 1
Rank#11,874top 54%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 46/ 100 Room for more players: 1 of 2 on average.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #11,874 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in population (D); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75104:0005:00Wiped Mon 26 Oct, 04:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
825 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
129 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
475 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
304 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
224 / 300

Quick answers

from the figures on this page

About the server

Which region is Offset Lab - local based in?

No region is published for Offset Lab - local. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 69.113.106.200:28115.

How reliable is Offset Lab - local, and is it up?

You cannot join now: Offset Lab - local is offline, last seen 37 hours ago. The first sighting by Rust Server Score was on 26 October 2026.

Which Rust version is Offset Lab - local running?

The server Offset Lab - local is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Offset Lab - local reset?

Offset Lab - local has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 38 hours.

Player numbers

Where does Offset Lab - local place in the wider field of Rust servers?

In the top 54% of all ranked servers, Offset Lab - local sits at #11,874 for player hours over the last seven days.

Is Offset Lab - local a busy server?

Offset Lab - local is offline at the moment; the last time it was seen was 37 hours ago. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 05:00 UTC, with 1 players.

Tags and filters

What do Offset Lab - local's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Offset Lab - local publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Offset Lab - local appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Offset Lab - local among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

How is Offset Lab - local set up, and what rules does it keep?

Nothing in the name of Offset Lab - local states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on Offset Lab - local?

Offset Lab - local runs a procedural map, which the game generates.

How to join

What is the way to join Offset Lab - local?

Enter client.connect 69.113.106.200:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players Its slot count is 2.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.