On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#12,935top 58%
Last wipe2d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,935 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 138 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:12 UTC2d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rare Spawn Rust 10x PVP leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 69.154.202.197:28515.
How dependable is Rare Spawn Rust 10x PVP, and is it online at the moment?
Right now, Rare Spawn Rust 10x PVP is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 34 of 168 hours over the last 7 full days, which is 20% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Rare Spawn Rust 10x PVP run?
The average over the last 48 hours was 138 server fps, and it never went below 92. Up to 105,061 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,700 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Rare Spawn Rust 10x PVP running?
You will find Rare Spawn Rust 10x PVP on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rare Spawn Rust 10x PVP wipe, and how often?
Rare Spawn Rust 10x PVP wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 2 days 7 hours. Its tags record that it wipes monthly.
What happens on Rare Spawn Rust 10x PVP when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 2 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Rare Spawn Rust 10x PVP place in the wider field of Rust servers?
Over the last seven days, Rare Spawn Rust 10x PVP has #12,935 for player hours, in the top 58% of all ranked servers.
Is Rare Spawn Rust 10x PVP a busy server?
With 100 slots available, Rare Spawn Rust 10x PVP currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 08:00 UTC, with an average of 0 players.
Tags and filters
What is meant by the tags on Rare Spawn Rust 10x PVP?
The game's browser takes its cue from the tags Rare Spawn Rust 10x PVP has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rare Spawn Rust 10x PVP?
These Rust Server Score lists count Rare Spawn Rust 10x PVP among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 10x.
Server rules
What settings and rules apply on Rare Spawn Rust 10x PVP?
The name of Rare Spawn Rust 10x PVP points to a 10x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Rare Spawn Rust 10x PVP runs which map?
A procedural map of size 4,250 and seed 1070596442, generated by the game, is what Rare Spawn Rust 10x PVP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Rare Spawn Rust 10x PVP?
To connect, start Rust, press F1, and type client.connect 69.154.202.197:28515. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.rare-spawn-gaming.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).