On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,309top 64%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,309 on player hours.
Uptimehours on the list, last 48
90/ 100
A
Good attendance: on the list 43 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 83 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 850 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap14.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sat 24 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 04:33 UTC4d ago
1
–
running
0
Fri 9 Oct, 23:36 UTC19d ago
2
halved by day 1
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 313 on average
50 / 1000
Quick answers
from the figures on this page
Server details
Where in the world is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
No region is published for Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 69.234.156.241:28015 is the address to use.
Is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio up, and how steady is its uptime?
At this moment, Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio is offline; the last time it was seen was 4 hours ago. About 4 days 15 hours ago, it restarted, based on the uptime it reports. It was up 136 of 168 hours over the last 7 full days, which is 81% of the time. The first sighting by Rust Server Score was on 2 October 2026.
Is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio smooth to play on?
It never fell below 71 server fps in the last 48 hours, averaging 83. Buildings, deployables and everything else in the world added up to as many as 208,151 entities. At its highest, it used 5,307 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio wipe its map?
The record holds too few of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 19 hours.
What should you expect from wipe day on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio sit among Rust servers?
Over the last seven days, Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio has #14,309 for player hours, in the top 64% of all ranked servers.
Is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio a busy server?
The last sighting of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio was 4 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
You'll see Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Rust Server Score lists that include Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server rules
How is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio set up, and what rules does it keep?
Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs which map?
A procedural map of size 6,000 and seed 759759485, generated by the game, is what Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?
Enter client.connect 69.234.156.241:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/nnztEafQP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).