Working its way up from the back of the class: #15,316 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 332 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Area 501 [Duo|Casual]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 69.237.201.90:28015 is the address to use.
How reliable is Area 501 [Duo|Casual], and is it up?
The server is down: Area 501 [Duo|Casual] is offline now, with the last sighting 9 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Area 501 [Duo|Casual] on?
Rust network protocol 2633 and build 163207 on Windows is what Area 501 [Duo|Casual] runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Area 501 [Duo|Casual] wipe its map?
There are too few wipes on record for Area 501 [Duo|Casual] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 54 days 9 hours.
Population
What position does Area 501 [Duo|Casual] hold in the rankings?
Over the last seven days, Area 501 [Duo|Casual] has #15,316 for player hours, in the top 70% of all ranked servers. It comes #630 among servers in the quad group.
What does the population on Area 501 [Duo|Casual] look like?
The last sighting of Area 501 [Duo|Casual] was 9 days 23 hours ago, and it is offline right now.
Tags
What do Area 501 [Duo|Casual]'s tags stand for?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Area 501 [Duo|Casual] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Area 501 [Duo|Casual] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Area 501 [Duo|Casual] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Rules and settings
Which rules does Area 501 [Duo|Casual] enforce, and what are its settings?
You will find no gather rate in the name of Area 501 [Duo|Casual]. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Area 501 [Duo|Casual] runs which map?
The game generates the procedural map on Area 501 [Duo|Casual] at size 3,500 with seed 4269501. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Area 501 [Duo|Casual]?
To connect, start Rust, press F1, and type client.connect 69.237.201.90:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmsoftcore,cs163207,ts4,^z,^y
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp40
Max playersThe server holds 40 slots.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163207
BuildBuild number: 163207.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).