On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1200% full
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 120 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
73/ 100
B−
Slows down under load at times: 44 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,549 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:28 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 12+ · 1000x · biweekly · 2 on average
8 / 100
Quick answers
from the figures on this page
Server details
Which region is AfterShock | 3x | No Limit | 50% Upkeep | NEW based in?
The NA tag on AfterShock | 3x | No Limit | 50% Upkeep | NEW puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 69.30.244.178:55526.
How dependable is AfterShock | 3x | No Limit | 50% Upkeep | NEW, and is it online at the moment?
The server is up: AfterShock | 3x | No Limit | 50% Upkeep | NEW is online now. According to its reported uptime, the last restart was about 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is AfterShock | 3x | No Limit | 50% Upkeep | NEW smooth to play on?
It averaged 44 server fps over the last 48 hours, with a low of 29. Up to 114,025 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,026 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does AfterShock | 3x | No Limit | 50% Upkeep | NEW sit?
The server AfterShock | 3x | No Limit | 50% Upkeep | NEW is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does AfterShock | 3x | No Limit | 50% Upkeep | NEW reset?
Once a month, AfterShock | 3x | No Limit | 50% Upkeep | NEW wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 18 hours. The tags show a monthly wipe schedule.
What happens on AfterShock | 3x | No Limit | 50% Upkeep | NEW when wipe day arrives?
Recent wipes have peaked at 1 players on average. 15 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does AfterShock | 3x | No Limit | 50% Upkeep | NEW place in the wider field of Rust servers?
In North America, AfterShock | 3x | No Limit | 50% Upkeep | NEW is #1,518, and overall it is #15,358 on player hours over the last seven days, in the top 69% of all ranked servers.
Is AfterShock | 3x | No Limit | 50% Upkeep | NEW a busy server?
Right now, 0 players are on AfterShock | 3x | No Limit | 50% Upkeep | NEW, which has 120 slots. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on AfterShock | 3x | No Limit | 50% Upkeep | NEW?
gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): 120 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America are the tags AfterShock | 3x | No Limit | 50% Upkeep | NEW publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature AfterShock | 3x | No Limit | 50% Upkeep | NEW?
Rust Server Score lists that include AfterShock | 3x | No Limit | 50% Upkeep | NEW: 3x Rust servers, graded, Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Server rules
How is AfterShock | 3x | No Limit | 50% Upkeep | NEW set up, and what rules does it keep?
The name of AfterShock | 3x | No Limit | 50% Upkeep | NEW points to a 3x gather rate. The group limit stays at the game's default of 8 players. battlefield is the mode here, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on AfterShock | 3x | No Limit | 50% Upkeep | NEW?
AfterShock | 3x | No Limit | 50% Upkeep | NEW runs a game-generated procedural map at size 4,500, seed 1944403828. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join AfterShock | 3x | No Limit | 50% Upkeep | NEW?
Enter client.connect 69.30.244.178:55526 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp120,ptrak,$r?,v2635,^z,^y,^m,^i,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp120
Max players120 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).