On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak –
Rank#15,437top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,437 on player hours.
Uptimehours on the list, last 48
38/ 100
F
Attendance needs work: on the list only 18 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 198 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 264 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 02:43 UTC25d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Gay Lords. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 70.178.52.159:28015 is the address to use.
How reliable is Gay Lords, and is it up?
You cannot join now: Gay Lords is offline, last seen 3 hours ago. About 11 hours ago, it restarted, based on the uptime it reports. It was up 30% of the time over the last 7 full days, 51 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Gay Lords perform well?
It averaged 198 server fps over the last 48 hours, with a low of 118. Up to 95,387 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,156 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Gay Lords on?
Rust network protocol 2635 and build 168909 on Windows is what Gay Lords runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Gay Lords reset?
Gay Lords has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days 12 hours have passed since this world was made.
What should you expect from wipe day on Gay Lords?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Gay Lords place in the wider field of Rust servers?
In the top 69% of all ranked servers, Gay Lords sits at #15,437 for player hours over the last seven days.
What does the population on Gay Lords look like?
Gay Lords is offline at the moment; the last time it was seen was 3 hours ago. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on Gay Lords?
You'll see Gay Lords tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Gay Lords?
Rust Server Score lists that include Gay Lords: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What settings and rules apply on Gay Lords?
You will find no gather rate in the name of Gay Lords. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Gay Lords?
Gay Lords runs a game-generated procedural map at size 4,000, seed 3473475. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Gay Lords?
To connect, start Rust, press F1, and type client.connect 70.178.52.159:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersThe server holds 5 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).