Skip to the page
Every Rust server graded on real, live numbers. 37,815 players on the roll · 11,628 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 71.80.154.45:28015
Name of server

VengefulNetwork | Private

RegisterAbsentOffline
Region–
Address71.80.154.45:28015
Last checked26d ago
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#13,819top 60%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #13,819 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 320 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:57 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
307 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
196 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
98 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
28 / 100

Quick answers

from the figures on this page

Server details

In what location does VengefulNetwork | Private sit?

No region is published for VengefulNetwork | Private. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 71.80.154.45:28015.

How reliable is VengefulNetwork | Private, and is it up?

You cannot join now: VengefulNetwork | Private is offline, last seen 26 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.

What Rust version is VengefulNetwork | Private on?

You will find VengefulNetwork | Private on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does VengefulNetwork | Private wipe, and how often?

There are too few wipes on record for VengefulNetwork | Private to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 1 hours.

What should you expect from wipe day on VengefulNetwork | Private?

Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does VengefulNetwork | Private place in the wider field of Rust servers?

Over the last seven days, VengefulNetwork | Private has #13,819 for player hours, in the top 60% of all ranked servers.

Is VengefulNetwork | Private a busy server?

VengefulNetwork | Private is offline at the moment; the last time it was seen was 26 days 1 hours ago.

Lists and filters

What do VengefulNetwork | Private's tags stand for?

You'll see VengefulNetwork | Private tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature VengefulNetwork | Private?

Rust Server Score lists that include VengefulNetwork | Private: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is VengefulNetwork | Private set up, and what rules does it keep?

You will find no gather rate in the name of VengefulNetwork | Private. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map VengefulNetwork | Private uses?

A procedural map, generated by the game, is what VengefulNetwork | Private runs.

Connecting

How do you get onto VengefulNetwork | Private?

Enter client.connect 71.80.154.45:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.