On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,412top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 136 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 239 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 07:04 UTC25d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for SGB Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. 71.94.10.250:28015 is the address to use.
Is SGB Rust Server up, and how steady is its uptime?
The server is up: SGB Rust Server is online now. About 4 days 22 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 29 September 2026.
How well does SGB Rust Server run?
It averaged 136 server fps over the last 48 hours, with a low of 87. Up to 71,025 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,881 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is SGB Rust Server on?
You will find SGB Rust Server on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does SGB Rust Server reset?
There are too few wipes on record for SGB Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days have passed since this world was made.
What should you expect from wipe day on SGB Rust Server?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does SGB Rust Server place in the wider field of Rust servers?
In the top 69% of all ranked servers, SGB Rust Server sits at #15,412 for player hours over the last seven days.
What does the population on SGB Rust Server look like?
Right now, 0 players are on SGB Rust Server, which has 20 slots. Over the past seven days, the average player count was 0.
Tags and filters
What do SGB Rust Server's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags SGB Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SGB Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SGB Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is SGB Rust Server set up, and what rules does it keep?
Nothing in the name of SGB Rust Server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on SGB Rust Server?
SGB Rust Server runs a game-generated procedural map at size 3,500, seed 385046634. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto SGB Rust Server?
To connect, start Rust, press F1, and type client.connect 71.94.10.250:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).