On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,409top 69%
Last wipe232d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 189 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 179 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for Actium is eu2, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. 72.206.67.67:28015 is the address to use.
How reliable is Actium, and is it up?
You can join now: Actium is online. According to its reported uptime, the last restart was about 17 days ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. On 14 October 2026, Rust Server Score saw it for the first time.
How well does Actium run?
The average over the last 48 hours was 189 server fps, and it never went below 150. Up to 116,269 entities were in the world, covering buildings, deployables and the rest. Up to 8,062 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Actium on?
Rust network protocol 2622 and build 145274 on Linux is what Actium runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Actium wipe, and how often?
There are too few wipes on record for Actium to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 232 days 4 hours.
Player count
Where does Actium place in the wider field of Rust servers?
Over the last seven days, Actium has #15,409 for player hours, in the top 69% of all ranked servers.
What does the population on Actium look like?
Actium is showing 0 players right now, with 100 slots in total. For the last seven days, the average number of players was 0.
Tags and filters
How should you read the tags on Actium?
You'll see Actium tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2622 (Protocol): The game protocol is 2622, so your game must match that version to join; cs145274 (Build): This runs on build 145274; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): It is filed under the region code eu2; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Actium?
These Rust Server Score lists count Actium among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is Actium set up, and what rules does it keep?
You will find no gather rate in the name of Actium. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map Actium uses?
A procedural map of size 4,500 and seed 1037185138, generated by the game, is what Actium runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Actium?
To connect, start Rust, press F1, and type client.connect 72.206.67.67:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$reu2,v2622,^p,gmrust,cs145274,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2622
ProtocolThe game protocol is 2622, so your game must match that version to join.
cs145274
BuildThis runs on build 145274.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$reu2
Region codeIt is filed under the region code eu2.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).