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Every Rust server graded on real, live numbers. 93,847 players on the roll · 11,851 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 72.48.113.139:28015
Name of server

RustyWageSlaves 2x Quads Offline Protection

RegisterPresentOnline
Region–
Address72.48.113.139:28015
Last checked11m ago
2x monthly wipes moddedcarbon
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 5 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 300 0% full
7-day average0peak 1
Rank#7,068top 32%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,068 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 633 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 837 on average
770 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 615 on average
465 / 425
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
140 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 353 on average
642 / 220
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 304 on average
114 / 100
EU Limitless 2x Monthly Main | No BP Wipes | x2
EU · groups of 12+ · 2x · monthly · 285 on average
329 / 335

Quick answers

from the figures on this page

About the server

Which region is RustyWageSlaves 2x Quads Offline Protection based in?

No region is published for RustyWageSlaves 2x Quads Offline Protection. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 72.48.113.139:28015.

How dependable is RustyWageSlaves 2x Quads Offline Protection, and is it online at the moment?

Right now, RustyWageSlaves 2x Quads Offline Protection is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. On 2 October 2026, Rust Server Score saw it for the first time.

Is RustyWageSlaves 2x Quads Offline Protection smooth to play on?

It averaged 103 server fps over the last 48 hours, with a low of 43. Buildings, deployables and everything else in the world added up to as many as 89,641 entities. Up to 2,857 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is RustyWageSlaves 2x Quads Offline Protection on?

Rust network protocol 2635 and build 168909 on Windows is what RustyWageSlaves 2x Quads Offline Protection runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does RustyWageSlaves 2x Quads Offline Protection wipe, and how often?

The force wipe each month is the only wipe RustyWageSlaves 2x Quads Offline Protection takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days have passed since this world was made. Its tags list a monthly wipe schedule.

What happens on RustyWageSlaves 2x Quads Offline Protection when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 11 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does RustyWageSlaves 2x Quads Offline Protection sit among Rust servers?

Over the last seven days, RustyWageSlaves 2x Quads Offline Protection has #7,068 for player hours, in the top 32% of all ranked servers.

How many players does RustyWageSlaves 2x Quads Offline Protection usually have?

RustyWageSlaves 2x Quads Offline Protection is showing 0 players right now, with 300 slots in total. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Tags and filters

What do RustyWageSlaves 2x Quads Offline Protection's tags stand for?

gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): Its slot count is 300; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RustyWageSlaves 2x Quads Offline Protection publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who is behind RustyWageSlaves 2x Quads Offline Protection?

No other server we track uses the rustywageslaves.com hostname that RustyWageSlaves 2x Quads Offline Protection publishes.

Which lists and filters on Rust Server Score show RustyWageSlaves 2x Quads Offline Protection?

Rust Server Score lists that include RustyWageSlaves 2x Quads Offline Protection: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which rules does RustyWageSlaves 2x Quads Offline Protection enforce, and what are its settings?

The name of RustyWageSlaves 2x Quads Offline Protection points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on RustyWageSlaves 2x Quads Offline Protection?

A procedural map of size 3,700 and seed 585335201, generated by the game, is what RustyWageSlaves 2x Quads Offline Protection runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to RustyWageSlaves 2x Quads Offline Protection?

Enter client.connect 72.48.113.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players Its slot count is 300.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.