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Every Rust server graded on real, live numbers. 51,000 players on the roll · 11,699 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 72.49.55.243:28015
Name of server

True Vanilla

RegisterPresentOnline
Region–
Address72.49.55.243:28015
Last checked9m ago
Launch Rust and join Website
Overall grade

Working towards

51 out of 100, the average of 5 subjects

On the class lists: F (39), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe26d agono schedule published
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 76 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 7,524 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 8d 18hThu 5 Nov, 19:00 UTCFW
  • 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:58 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
377 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
177 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
68 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
76 / 100

Quick answers

from the figures on this page

Server facts

Which region is True Vanilla based in?

You'll find no region listed by True Vanilla. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 72.49.55.243:28015.

How reliable is True Vanilla, and is it up?

The server is up: True Vanilla is online now. According to its reported uptime, the last restart was about 4 days 2 hours ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does True Vanilla run?

It never fell below 45 server fps in the last 48 hours, averaging 76. Buildings, deployables and everything else in the world added up to as many as 114,265 entities. At its highest, it used 3,693 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does True Vanilla sit?

The server True Vanilla is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does True Vanilla wipe, and how often?

Once a month, True Vanilla wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days.

What happens on True Vanilla when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 7 hours after it began.

Player numbers

Where does True Vanilla sit among Rust servers?

In the top 69% of all ranked servers, True Vanilla sits at #15,409 for player hours over the last seven days.

How many players does True Vanilla usually have?

True Vanilla is showing 0 players right now, with 10 slots in total. A seven-day average of 0 players applies here.

Lists and filters

What is meant by the tags on True Vanilla?

You'll see True Vanilla tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature True Vanilla?

Rust Server Score lists that include True Vanilla: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does True Vanilla enforce, and what are its settings?

You will find no gather rate in the name of True Vanilla. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on True Vanilla?

The game generates the procedural map on True Vanilla at size 4,500 with seed 1442890237. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join True Vanilla?

To connect, start Rust, press F1, and type client.connect 72.49.55.243:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is http://nky-it.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.