Working its way up from the back of the class: #13,679 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
21/ 100
F
Lost ground: down 7,970 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Wed 7 OctMon 5 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 08:11 UTC21d ago
2
–
running
1
Mon 5 Oct, 09:54 UTC23d ago
2
–
1.9 days
0
Sun 4 Oct, 08:02 UTC24d ago
2
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for RUST TEST x5-x10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 72.56.242.210:28015.
Is RUST TEST x5-x10 up, and how steady is its uptime?
The server is down: RUST TEST x5-x10 is offline now, with the last sighting 21 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 4 October 2026.
On what Rust version does RUST TEST x5-x10 sit?
You will find RUST TEST x5-x10 on Rust network protocol 2634 and build 167058, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does RUST TEST x5-x10 wipe, and how often?
There is no next wipe to predict on RUST TEST x5-x10, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 21 days 10 hours.
What happens on RUST TEST x5-x10 when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 6 hours into the latest wipe.
Player count
Where does RUST TEST x5-x10 place in the wider field of Rust servers?
In the top 62% of all ranked servers, RUST TEST x5-x10 sits at #13,679 for player hours over the last seven days. It comes #479 among servers in the trio group.
What does the population on RUST TEST x5-x10 look like?
The last sighting of RUST TEST x5-x10 was 21 days ago, and it is offline right now.
Tags and filters
How should you read the tags on RUST TEST x5-x10?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): No team may go above 3; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RUST TEST x5-x10 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RUST TEST x5-x10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RUST TEST x5-x10 among them: 5x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 5x.
Map and rules
Which rules does RUST TEST x5-x10 enforce, and what are its settings?
RUST TEST x5-x10 sets gather at 5x, as its name suggests. You can have up to 3 players in a group (trio). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
RUST TEST x5-x10 runs which map?
A procedural map of size 3,000 and seed 53842484, generated by the game, is what RUST TEST x5-x10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto RUST TEST x5-x10?
To connect, start Rust, press F1, and type client.connect 72.56.242.210:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167058,ts3,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts3
Group limitNo team may go above 3.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).