On the class lists: F (20), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#15,141top 68% · #1480 in NA
Last wipe7d agoweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,141 on player hours.
Uptimehours on the list, last 48
33/ 100
F
Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 113 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,985 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 79% in NA, and #509 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 18:09 UTC
20d 22hThu 19 Nov, 18:09 UTC
27d 22hThu 26 Nov, 18:09 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 18:09 UTC
The first 48 hours of its last wipes
Thu 22 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:09 UTC7d ago
1
–
running
0
Tue 20 Oct, 08:01 UTC9d ago
1
halved by day 1
2.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP sit?
In North America, according to its own listing, sits [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 73.117.168.91:28015.
How dependable is [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP, and is it online at the moment?
You can join now: [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 62% of the time over the last 7 full days, 105 of 168 hours. It was first seen by Rust Server Score on 20 October 2026.
Is [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP smooth to play on?
It never fell below 95 server fps in the last 48 hours, averaging 113. At its peak, it held 93,542 entities, including buildings, deployables and all else in the world. At its highest, it used 2,974 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP on?
You will find [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP wipe, and how often?
Too few wipes on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 7 days 1 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
What position does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP hold in the rankings?
In North America, [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP is #1,480, and overall it is #15,141 on player hours over the last seven days, in the top 68% of all ranked servers. It comes #509 among servers in the trio group.
How many players does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP usually have?
With 50 slots available, [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?
You'll see [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?
These Rust Server Score lists count [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
What settings and rules apply on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?
Going by its name, [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP runs 2x gather. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 4,000 and seed 1337, generated by the game, is what [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How do you get onto [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?
To connect, start Rust, press F1, and type client.connect 73.117.168.91:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gp.coxs.cloud/login.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).